Rust Data LabData lab · live
Live readings Servers11,890 Players103,751 Populated3,994 Fresh wipes · 3h411 Sampled every 5 min

Element card · group Community · atomic number 10,266, its rank

RustServer_11925

Online 133.88.107.9:28015 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,266top 46%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 335
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 335/ 400
  2. 2 Ru Rustoria.co - … 435
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 435/ 500
  3. 3 Ru Rusty Moose |E… 979
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 979/ 1,000
  4. 4 Ru Rustafied.com … 45
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 45/ 100
  5. 5 Ru Rustoria.co - … 981
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 981/ 1,000
  6. 6 Ru Rustoria.co - … 60
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 60/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on RustServer_11925?

A procedural map of size 3,000 with seed 20634 runs on RustServer_11925, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on RustServer_11925?

No gather rate appears in the name of RustServer_11925. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts RustServer_11925?

No region is published by RustServer_11925. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 133.88.107.9:28015.

What Rust version does RustServer_11925 currently run?

On Linux, RustServer_11925 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RustServer_11925 stay online?

RustServer_11925 is live as of now. According to the uptime it reports, the last restart was about 5 days 19 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 2 October 2026.

How well does RustServer_11925 perform?

In the last 48 hours, it averaged 101 server fps, with a low of 68. The entity count reached 47,592, including buildings, deployables and all other world items. Memory use peaked at 2,422 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on RustServer_11925?

Too few wipes are on record for RustServer_11925 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 3 hours ago.

Where it appears

What should you understand from the tags RustServer_11925 carries?

The game's server browser reads the tags RustServer_11925 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_11925 come up?

The Rust Data Lab lists that include RustServer_11925 are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does RustServer_11925 compare with other servers in the rankings?

Player hours over the last week put RustServer_11925 at #10,266, inside the top 46% of ranked servers.

What does the current player count on RustServer_11925 tell you?

RustServer_11925 currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 03:00 UTC, at 0 players.

Getting on

How can you connect to RustServer_11925?

You can connect by pressing F1 in Rust and entering client.connect 133.88.107.9:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.