Element card · group Community · atomic number 15,268, its rank
RustServer_9257
Online 133.88.120.27:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:47 UTC27d ago | 1 | – | running | 0 |
| Tue 15 Sep, 21:28 UTC44d ago | 2 | halved by day 3 | 16.7 days | 0 |
| Tue 15 Sep, 11:02 UTC44d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on RustServer_9257?
A procedural map of size 3,000 with seed 5670 runs on RustServer_9257, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has RustServer_9257 set, and what settings are in force?
The name of RustServer_9257 carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
About the server
Which location is RustServer_9257 based in?
There is no region on record for RustServer_9257. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 133.88.120.27:28015 is the address it uses.
On what Rust version does RustServer_9257 operate?
On Linux, RustServer_9257 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does RustServer_9257 stay online?
RustServer_9257 is live as of now. The uptime it reports suggests it restarted roughly 5 days 22 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 14 September 2026.
How well does RustServer_9257 perform?
Server fps averaged 103 over the last 48 hours, with 86 as the lowest. The maximum entity count was 47,166, covering buildings, deployables and all else in the world. The highest memory usage was 2,387 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
When does RustServer_9257 wipe, and how often?
There is no next wipe to predict for RustServer_9257, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 7 hours ago.
How does RustServer_9257 look on the day of a wipe?
Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 1 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.
Where it appears
What should you understand from the tags RustServer_9257 carries?
These are the tags RustServer_9257 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does RustServer_9257 appear in?
These themed Rust Data Lab lists carry RustServer_9257: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does RustServer_9257 hold among Rust servers?
The seven-day player-hours table has RustServer_9257 at #15,268, in the top 68% of ranked servers.
What does the current player count on RustServer_9257 tell you?
At the moment RustServer_9257 has 0 of its 50 slots filled. The past week gives an average of 0 players.
Connection
How can you connect to RustServer_9257?
Open the console with F1 in Rust and type client.connect 133.88.120.27:28015. The Launch Rust button on this page does the same job through Steam.