Rust Data LabData lab · live
Live readings Servers11,891 Players102,658 Populated3,942 Fresh wipes · 3h337 Sampled every 5 min

Element card · group PvE · atomic number 15,310, its rank

RustServer_13480

Online 133.88.120.30:28015 checked 15m ago

pve
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:40 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 45
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 45/ 200
  2. 2 Ru [EU] RustEZ Pu… 37
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average 37/ 200
  3. 3 Ru [US] RustEZ Pu… 23
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 23/ 200
  4. 4 Sk [PvE] Skyline … 10
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 10/ 150
  5. 5 萌新 【云梦泽PVE】萌新学习|土… 18
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 18/ 200
  6. 6 Jp JP RustPvE ko… 7
    JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average 7/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on RustServer_13480?

RustServer_13480 runs a procedural map of size 4,000 with seed 8108; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has RustServer_13480 set, and what settings are in force?

The name of RustServer_13480 carries no gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

Which location is RustServer_13480 based in?

There is no region on record for RustServer_13480. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 133.88.120.30:28015.

On what Rust version does RustServer_13480 operate?

On Linux, RustServer_13480 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does RustServer_13480 stay online?

At the moment, RustServer_13480 is online. About 6 days 18 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does RustServer_13480 hold a steady performance?

Server fps averaged 49 over the last 48 hours, with 33 as the lowest. Buildings, deployables and everything else in the world added up to as many as 94,969 entities. Up to 3,394 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does RustServer_13480 wipe, and how often?

The record holds too few of RustServer_13480's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 1 hours ago.

What does a typical wipe day on RustServer_13480 involve?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags RustServer_13480 carries?

gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats: that is the tag list RustServer_13480 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_13480 come up?

These themed Rust Data Lab lists carry RustServer_13480: Rust community servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does RustServer_13480 place?

RustServer_13480 sits at #15,310 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on RustServer_13480 tell you?

At the moment RustServer_13480 has 0 of its 2 slots filled. The past week gives an average of 0 players.

Connection

How can you connect to RustServer_13480?

In Rust, press F1 and enter client.connect 133.88.120.30:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players 2 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.