Rust Data LabData lab · live
Live readings Servers11,851 Players94,129 Populated3,887 Fresh wipes · 3h394 Sampled every 5 min

Element card · group Community · atomic number 15,344, its rank

RustServer_28076

Online 133.88.121.110:28015 checked 9m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 05:35 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 454
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  2. 2 Ru Rustoria.co - … 440
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 440/ 475
  3. 3 Ru Rusty Moose |E… 928
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 928/ 1,000
  4. 4 Ru Rustafied.com … 59
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 59/ 100
  5. 5 Ru Rustoria.co - … 989
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 989/ 1,000
  6. 6 Ru Rustoria.co - … 22
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 22/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on RustServer_28076?

RustServer_28076 runs a procedural map of size 3,000 with seed 27915; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is RustServer_28076 configured, and what rules apply?

No gather rate appears in the name of RustServer_28076. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

What region hosts RustServer_28076?

No region is published by RustServer_28076. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 133.88.121.110:28015.

On what Rust version does RustServer_28076 operate?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_28076 uses. The protocol must match for you to join; Steam will update your game.

How reliably does RustServer_28076 stay online?

Right now, RustServer_28076 is reachable. About 5 days 16 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is RustServer_28076 known for smooth running?

Server fps averaged 133 over the last 48 hours, with 103 as the lowest. Buildings, deployables and everything else in the world added up to as many as 47,589 entities. Up to 2,361 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on RustServer_28076?

RustServer_28076's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 10 hours ago.

What does a typical wipe day on RustServer_28076 involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 6 hours in.

Where it appears

How should you read the tags on RustServer_28076?

The game's server browser reads the tags RustServer_28076 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_28076 come up?

You will find RustServer_28076 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does RustServer_28076 compare with other servers in the rankings?

Player hours over the last week put RustServer_28076 at #15,344, inside the top 69% of ranked servers.

How full is RustServer_28076 right now?

Of 50 slots, 0 are taken on RustServer_28076 right now. The seven-day average for this server is 0 players.

Connection

What steps get you onto RustServer_28076?

You can connect by pressing F1 in Rust and entering client.connect 133.88.121.110:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.