Rust Data LabData lab · live
Live readings Servers11,753 Players67,907 Populated3,403 Fresh wipes · 3h209 Sampled every 5 min

Element card · group PvE · atomic number 15,895, its rank

==RUST_SERVER_NAME==

Offline 133.88.121.224:28015 checked 27d ago

pve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,895top 70%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 63
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 63/ 200
  2. 2 Ru [EU] RustEZ Pu… 22
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average 22/ 200
  3. 3 Ru [US] RustEZ Pu… 41
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 30 on average 41/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 2
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 2/ 200
  5. 5 Sk [PvE] Skyline … 23
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 23/ 150
  6. 6 Jp JP RustPvE ko… 5
    JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average 5/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on ==RUST_SERVER_NAME==?

The map on ==RUST_SERVER_NAME== is procedural at size 3,500 with seed 580500824, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has ==RUST_SERVER_NAME== set, and what settings are in force?

No gather rate appears in the name of ==RUST_SERVER_NAME==. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

In what location does ==RUST_SERVER_NAME== sit?

No region is published by ==RUST_SERVER_NAME==. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 133.88.121.224:28015.

On what Rust version does ==RUST_SERVER_NAME== operate?

Rust network protocol 2634 and build 166586 on Linux is what ==RUST_SERVER_NAME== uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does ==RUST_SERVER_NAME== stay online?

Currently offline, ==RUST_SERVER_NAME== was last seen 27 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 2 October 2026.

Wipe schedule

What is the wiping pattern on ==RUST_SERVER_NAME==?

Too few wipes are on record for ==RUST_SERVER_NAME== to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 12 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on ==RUST_SERVER_NAME==?

These are the tags ==RUST_SERVER_NAME== makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): Build number: 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does ==RUST_SERVER_NAME== come up?

You will find ==RUST_SERVER_NAME== on the following Rust Data Lab lists: Rust community servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Against other Rust servers, where does ==RUST_SERVER_NAME== place?

==RUST_SERVER_NAME== sits at #15,895 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does ==RUST_SERVER_NAME== have at the moment?

The last recorded sighting of ==RUST_SERVER_NAME== was 27 days 11 hours ago, and it is offline now.

How to join

How can you connect to ==RUST_SERVER_NAME==?

You can connect by pressing F1 in Rust and entering client.connect 133.88.121.224:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build Build number: 166586.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.