Rust Data LabData lab · live
Live readings Servers11,814 Players72,000 Populated3,646 Fresh wipes · 3h206 Sampled every 5 min

Element card · group Community · atomic number 13,709, its rank

RustServer_2604

Online 133.88.121.242:28015 checked 6m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#13,709top 62%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:09 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 507
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 507/ 550
  2. 2 Ru Rustoria.co - … 422
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 422/ 450
  3. 3 Ru Rusty Moose |E… 63
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 63/ 250
  4. 4 Ru Rustoria.co - … 67
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 67/ 250
  5. 5 Ru Rustafied.com … 55
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55/ 100
  6. 6 Ru Rustoria.co - … 169
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 169/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on RustServer_2604?

The map on RustServer_2604 is procedural at size 3,000 with seed 20682, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is RustServer_2604 configured, and what rules apply?

The name of RustServer_2604 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

In what location does RustServer_2604 sit?

Nothing about a region is published by RustServer_2604. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 133.88.121.242:28015 is the address it uses.

On what Rust version does RustServer_2604 operate?

On Linux, RustServer_2604 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does RustServer_2604 stay online?

At the moment, RustServer_2604 is online. About 5 days 13 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does RustServer_2604 perform?

In the last 48 hours, it averaged 87 server fps, with a low of 64. The entity count reached 45,129, including buildings, deployables and all other world items. The highest memory usage was 2,250 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on RustServer_2604?

RustServer_2604's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 16 hours ago.

What does a typical wipe day on RustServer_2604 involve?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

Which meanings sit behind the tags on RustServer_2604?

The game's server browser reads the tags RustServer_2604 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_2604 come up?

These themed Rust Data Lab lists carry RustServer_2604: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does RustServer_2604 place?

The seven-day player-hours table has RustServer_2604 at #13,709, in the top 62% of ranked servers.

How many players does RustServer_2604 have at the moment?

At the moment RustServer_2604 has 0 of its 50 slots filled. The week's figures average 0 players and top out at 2.

Getting on

How can you connect to RustServer_2604?

Open the console with F1 in Rust and type client.connect 133.88.121.242:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.