Rust Data LabData lab · live
Live readings Servers11,623 Players37,934 Populated2,921 Fresh wipes · 3h81 Sampled every 5 min

Element card · group Community · atomic number 15,339, its rank

RustServer_8392

Offline 133.88.123.166:28015 checked 1d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0009:0010:0011:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040008:0009:0010:0011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 07:11 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 20
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 20/ 250
  4. 4 Ru Rustoria.co - … 18
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 18/ 250
  5. 5 Ru Rustafied.com … 20
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 20/ 100
  6. 6 Ru Rustoria.co - … 68
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 68/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on RustServer_8392?

RustServer_8392 runs a procedural map of size 3,000 with seed 22225; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on RustServer_8392?

The name of RustServer_8392 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

What region hosts RustServer_8392?

No region is published by RustServer_8392. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 133.88.123.166:28015.

On what Rust version does RustServer_8392 operate?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_8392 uses. The protocol must match for you to join; Steam will update your game.

Does RustServer_8392 stay up, and how reliable is its uptime?

Right now RustServer_8392 is offline, with its last appearance 42 hours ago. According to the uptime it reports, the last restart was about 3 days 14 hours ago. It was online for 133 of 168 hours in the last 7 full days, which is 79% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does RustServer_8392 perform?

Server fps averaged 203 over the last 48 hours, with 195 as the lowest. Buildings, deployables and everything else in the world added up to as many as 43,424 entities. Memory use peaked at 2,197 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on RustServer_8392, and at what time?

Too few wipes are on record for RustServer_8392 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 9 days ago the current world was made.

What does a typical wipe day on RustServer_8392 involve?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on RustServer_8392?

The game's server browser reads the tags RustServer_8392 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_8392 come up?

You will find RustServer_8392 on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does RustServer_8392 compare with other servers in the rankings?

RustServer_8392 sits at #15,339 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is RustServer_8392 right now?

No live signal from RustServer_8392 right now, which was last seen 42 hours ago. The seven-day average for this server is 0 players.

How to join

What steps get you onto RustServer_8392?

You can connect by pressing F1 in Rust and entering client.connect 133.88.123.166:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.