Rust Data LabData lab · live
Live readings Servers11,701 Players54,561 Populated3,263 Fresh wipes · 3h144 Sampled every 5 min

Element card · group Community · atomic number 15,869, its rank

RustServer_4201

Offline 133.88.99.247:28015 checked 19d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,869top 72%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 377
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 377/ 400
  2. 2 Ru Rustoria.co - … 329
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 329/ 350
  3. 3 Ru Rusty Moose |E… 35
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 35/ 250
  4. 4 Ru Rustoria.co - … 32
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 32/ 250
  5. 5 Ru Rustafied.com … 49
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 49/ 100
  6. 6 Ru Rustoria.co - … 164
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 164/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on RustServer_4201?

A procedural map of size 3,000 with seed 25916 runs on RustServer_4201, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is RustServer_4201 configured, and what rules apply?

Nothing in the name of RustServer_4201 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is RustServer_4201 based in?

No region is published by RustServer_4201. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 133.88.99.247:28015 is the address it uses.

Which Rust version is RustServer_4201 on?

On Linux, RustServer_4201 is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RustServer_4201 for staying online?

RustServer_4201 is not online at the moment; the last sighting was 19 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 9 October 2026.

Wipes and resets

How often does a wipe happen on RustServer_4201, and at what time?

Too few wipes are on record for RustServer_4201 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 6 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on RustServer_4201?

The game's server browser reads the tags RustServer_4201 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_4201 come up?

The Rust Data Lab lists that include RustServer_4201 are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does RustServer_4201 hold among Rust servers?

RustServer_4201 sits at #15,869 for seven-day player hours, placing it in the top 72% of ranked servers.

How full is RustServer_4201 right now?

The last recorded sighting of RustServer_4201 was 19 days 18 hours ago, and it is offline now.

Connection

How can you connect to RustServer_4201?

In Rust, press F1 and enter client.connect 133.88.99.247:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.