Element card · group Community · atomic number 13,141, its rank
Beemo.Fun
Offline 134.249.172.23:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What settings and rules apply on Beemo.Fun?
The name of Beemo.Fun carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Beemo.Fun?
There is no region on record for Beemo.Fun. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 134.249.172.23:28015 is the address it uses.
What Rust version does Beemo.Fun currently run?
Rust network protocol 2634 and build 166494 on Windows is what Beemo.Fun uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Beemo.Fun stay online?
Currently offline, Beemo.Fun was last seen 8 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on Beemo.Fun, and at what time?
Too few wipes are on record for Beemo.Fun to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 19 hours ago.
Lists and tags
What should you understand from the tags Beemo.Fun carries?
The game's server browser reads the tags Beemo.Fun publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Beemo.Fun appear in?
You will find Beemo.Fun on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Beemo.Fun hold among Rust servers?
Player hours over the last week put Beemo.Fun at #13,141, inside the top 59% of ranked servers.
What does the current player count on Beemo.Fun tell you?
Beemo.Fun is offline at the moment; the last sighting was 8 days 8 hours ago.
Connection
How can you connect to Beemo.Fun?
Open the console with F1 in Rust and type client.connect 134.249.172.23:28015. The Launch Rust button on this page does the same job through Steam.