Rust Data LabData lab · live
Live readings Servers11,835 Players97,516 Populated3,868 Fresh wipes · 3h532 Sampled every 5 min

Element card · group Community · atomic number 15,269, its rank

4Netplayers Rust Server 44

Offline 134.255.222.127:22100 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,269top 68%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 16:58 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 254
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  2. 2 Ru Rustoria.co - … 331
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 331/ 350
  3. 3 Eu eulongtest (pr… 480
    eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average 480/ 8
  4. 4 Ru Rusty Moose |E… 815
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 815/ 1,000
  5. 5 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 46/ 100
  6. 6 Ru Rustoria.co - … 892
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 892/ 950

Quick answers

from the figures on this page

Map and rules

What map is in play on 4Netplayers Rust Server 44?

The map on 4Netplayers Rust Server 44 is procedural at size 4,000 with seed 1234567890, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is 4Netplayers Rust Server 44 configured, and what rules apply?

Nothing in the name of 4Netplayers Rust Server 44 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

In what location does 4Netplayers Rust Server 44 sit?

There is no region on record for 4Netplayers Rust Server 44. Rust Data Lab shows a server's stated location, not a verified position of the machine. 134.255.222.127:22100 is the address it uses.

Which Rust version is 4Netplayers Rust Server 44 on?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server 44 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does 4Netplayers Rust Server 44 stay up, and how reliable is its uptime?

Right now 4Netplayers Rust Server 44 is offline, with its last appearance 5 days 10 hours ago. It was online for 41 of 168 hours in the last 7 full days, which is 24% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

How often does a wipe happen on 4Netplayers Rust Server 44, and at what time?

The record holds too few of 4Netplayers Rust Server 44's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 3 hours ago the current world was made.

On 4Netplayers Rust Server 44, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 1 hours after it began.

Lists and tags

Which meanings sit behind the tags on 4Netplayers Rust Server 44?

These are the tags 4Netplayers Rust Server 44 makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does 4Netplayers Rust Server 44 appear in?

You will find 4Netplayers Rust Server 44 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does 4Netplayers Rust Server 44 hold among Rust servers?

The seven-day player-hours table has 4Netplayers Rust Server 44 at #15,269, in the top 68% of ranked servers.

What does the current player count on 4Netplayers Rust Server 44 tell you?

The last recorded sighting of 4Netplayers Rust Server 44 was 5 days 10 hours ago, and it is offline now. The seven-day average for this server is 0 players.

Getting on

What steps get you onto 4Netplayers Rust Server 44?

In Rust, press F1 and enter client.connect 134.255.222.127:22100. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.