Rust Data LabData lab · live
Live readings Servers11,736 Players50,841 Populated3,279 Fresh wipes · 3h115 Sampled every 5 min

Element card · group Modded · atomic number 6,543, its rank

RUSTARDED Zombie Hell Hordes • EU

Online EU 134.255.255.19:28024 checked 14m ago

biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 42 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,543top 29% · #1934 in EU
Last wipe2d agobiweekly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5201:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap2.2 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 11d 11hMon 9 Nov, 11:05 UTC
  3. 25d 11hMon 23 Nov, 11:05 UTC
  4. 35d 18hThu 3 Dec, 19:00 UTCFW
  5. 39d 11hMon 7 Dec, 11:05 UTC

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 11:05 UTC2d ago 2 – running 0
Tue 20 Oct, 14:34 UTC8d ago 3 halved by day 1 5.9 days 0
Mon 19 Oct, 09:37 UTC9d ago 3 – 1.2 days 0
Sun 18 Oct, 15:53 UTC10d ago 2 – 0.7 days 0
Fri 16 Oct, 10:28 UTC12d ago 1 held half 2.2 days 0
Thu 15 Oct, 23:18 UTC13d ago 1 – 0.5 days 0
Thu 1 Oct, 18:20 UTC FW27d ago 1 halved by day 8 14.2 days 0
Thu 17 Sep, 18:18 UTC41d ago 1 halved by day 9 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on RUSTARDED Zombie Hell Hordes • EU?

A procedural map of size 6,000 with seed 1337 runs on RUSTARDED Zombie Hell Hordes • EU, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: The Brutish Isles.

What settings and rules apply on RUSTARDED Zombie Hell Hordes • EU?

Nothing in the name of RUSTARDED Zombie Hell Hordes • EU gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts RUSTARDED Zombie Hell Hordes • EU?

With its EU tag, RUSTARDED Zombie Hell Hordes • EU places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 134.255.255.19:28024.

What Rust version does RUSTARDED Zombie Hell Hordes • EU currently run?

On Linux, RUSTARDED Zombie Hell Hordes • EU is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RUSTARDED Zombie Hell Hordes • EU for staying online?

Right now, RUSTARDED Zombie Hell Hordes • EU is reachable. According to the uptime it reports, the last restart was about 18 hours ago. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does RUSTARDED Zombie Hell Hordes • EU perform?

The last 48 hours show an average of 46 server fps and a minimum of 13. The entity count reached 132,354, including buildings, deployables and all other world items. Memory use peaked at 5,376 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on RUSTARDED Zombie Hell Hordes • EU, and at what time?

Following the tag is the best the prediction can do for RUSTARDED Zombie Hell Hordes • EU, whose record holds too few wipes to confirm its schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 2 days 10 hours ago the current world was made. Wipes every two weeks are what its tags set out.

How does RUSTARDED Zombie Hell Hordes • EU look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 3 players. Peak numbers on the latest wipe came 13 hours in. Half that peak was held until the next wipe in 50% of recent wipes. The crowd fell below half by day 1 when it didn't hold.

Where it appears

Which meanings sit behind the tags on RUSTARDED Zombie Hell Hordes • EU?

These are the tags RUSTARDED Zombie Hell Hordes • EU makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp42 (Max players): 42 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RUSTARDED Zombie Hell Hordes • EU come up?

These themed Rust Data Lab lists carry RUSTARDED Zombie Hell Hordes • EU: EU Rust servers, measured, Modded Rust servers, measured and Rust servers named for zombies. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Whose server is RUSTARDED Zombie Hell Hordes • EU?

No other server we track shares the 2mservers.com hostname that RUSTARDED Zombie Hell Hordes • EU publishes.

Population

What position does RUSTARDED Zombie Hell Hordes • EU hold among Rust servers?

RUSTARDED Zombie Hell Hordes • EU is #6,543 on seven-day player hours, #1,934 in Europe, and in the top 29% of all ranked servers.

How many players does RUSTARDED Zombie Hell Hordes • EU have at the moment?

Of 42 slots, 0 are taken on RUSTARDED Zombie Hell Hordes • EU right now. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 00:00 UTC, at 2 players.

How to join

What steps get you onto RUSTARDED Zombie Hell Hordes • EU?

Open the console with F1 in Rust and type client.connect 134.255.255.19:28024. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/dxQB3h2TvB.

Server tags

what each one means

Published as mp42,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp42
Max players 42 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.