Rust Data LabData lab · live
Live readings Servers11,614 Players32,078 Populated2,758 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Community · atomic number 15,351, its rank

Isolated rust validation

Offline 134.255.255.26:29950 checked 2d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,351top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustoria.co - … 19
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  5. 5 Ru Rustafied.com … 14
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  6. 6 Ru Rustoria.co - … 62
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Quick answers

from the figures on this page

Map and rules

What map is in play on Isolated rust validation?

The map on Isolated rust validation is procedural, made by the game.

What settings and rules apply on Isolated rust validation?

The name of Isolated rust validation carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Isolated rust validation based in?

Nothing about a region is published by Isolated rust validation. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 134.255.255.26:29950.

On what Rust version does Isolated rust validation operate?

On Linux, Isolated rust validation is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Isolated rust validation for staying online?

Right now Isolated rust validation is offline, with its last appearance 2 days 6 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on Isolated rust validation?

The record holds too few of Isolated rust validation's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 7 hours ago the current world was made.

Where it appears

What should you understand from the tags Isolated rust validation carries?

The game's server browser reads the tags Isolated rust validation publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Isolated rust validation come up?

The Rust Data Lab lists that include Isolated rust validation are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

How does Isolated rust validation compare with other servers in the rankings?

Player hours over the last week put Isolated rust validation at #15,351, inside the top 69% of ranked servers.

How full is Isolated rust validation right now?

No live signal from Isolated rust validation right now, which was last seen 2 days 6 hours ago. The seven-day average for this server is 0 players.

How to join

What is the way to join Isolated rust validation?

Open the console with F1 in Rust and type client.connect 134.255.255.26:29950. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.