Rust Data LabData lab · live
Live readings Servers11,740 Players65,587 Populated3,350 Fresh wipes · 3h201 Sampled every 5 min

Element card · group Community · atomic number 15,260, its rank

Local Staging Test Server

Offline 135.136.22.169:28015 checked 28d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#15,260top 64%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 113
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 113/ 250
  2. 2 Ru Rustoria.co - … 141
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 141/ 200
  3. 3 Ru Rusty Moose |E… 490
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 490/ 575
  4. 4 Ru Rustafied.com … 30
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 30/ 100
  5. 5 Ru Rustoria.co - … 561
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 561/ 650
  6. 6 Ru Rustoria.co - … 456
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 456/ 525

Quick answers

from the figures on this page

Map and rules

What settings and rules apply on Local Staging Test Server?

Nothing in the name of Local Staging Test Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Local Staging Test Server sit?

Nothing about a region is published by Local Staging Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 135.136.22.169:28015.

On what Rust version does Local Staging Test Server operate?

Rust network protocol 2634 and build 166440 on Windows is what Local Staging Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Local Staging Test Server for staying online?

Local Staging Test Server is not online at the moment; the last sighting was 28 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Local Staging Test Server?

The record holds too few of Local Staging Test Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 30 days 2 hours ago.

Where it appears

What should you understand from the tags Local Staging Test Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166440 (Build): Build number: 166440; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list Local Staging Test Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local Staging Test Server come up?

The Rust Data Lab lists that include Local Staging Test Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Local Staging Test Server compare with other servers in the rankings?

Local Staging Test Server sits at #15,260 for seven-day player hours, placing it in the top 64% of ranked servers.

How full is Local Staging Test Server right now?

The last recorded sighting of Local Staging Test Server was 28 days 21 hours ago, and it is offline now.

Connection

What steps get you onto Local Staging Test Server?

In Rust, press F1 and enter client.connect 135.136.22.169:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166440
Build Build number: 166440.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.