Element card · group Community · atomic number 15,848, its rank
Local Staging Test Server
Offline 135.136.58.207:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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the same kind of game, then region, group limit, rate and wipes-
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4
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5
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6
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Quick answers
from the figures on this pageServer setup
How is Local Staging Test Server configured, and what rules apply?
Nothing in the name of Local Staging Test Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Local Staging Test Server sit?
Nothing about a region is published by Local Staging Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 135.136.58.207:28015.
Which Rust version is Local Staging Test Server on?
On Windows, Local Staging Test Server is running Rust network protocol 2634 and build 167312. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Local Staging Test Server for staying online?
Currently offline, Local Staging Test Server was last seen 19 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.
Wipes and resets
How often does a wipe happen on Local Staging Test Server, and at what time?
Local Staging Test Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 5 hours ago.
Where it appears
What should you understand from the tags Local Staging Test Server carries?
gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167312 (Build): Build number: 167312; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list Local Staging Test Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Local Staging Test Server come up?
These themed Rust Data Lab lists carry Local Staging Test Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does Local Staging Test Server place?
Player hours over the last week put Local Staging Test Server at #15,848, inside the top 72% of ranked servers.
How full is Local Staging Test Server right now?
No live signal from Local Staging Test Server right now, which was last seen 19 days 10 hours ago.
Getting on
What steps get you onto Local Staging Test Server?
In Rust, press F1 and enter client.connect 135.136.58.207:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.