Rust Data LabData lab · live
Live readings Servers11,675 Players46,574 Populated2,995 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Modded · atomic number 15,269, its rank

Duckys 10x

Offline 135.148.134.94:22514 checked 6h ago

10x moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,269top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0021:0023:0016:0018:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020019:0021:0023:0016:0018:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 94
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 356 on average 94/ 150
  2. 2 At Atlas - US 10x… 229
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 181 on average 229/ 250
  3. 3 Te TemplarGaming … 185
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average 185/ 250
  4. 4 Kr KRAKEN | X10 |… 42
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 157 on average 42/ 400
  5. 5 Ho HollowServers.… 14
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 78 on average 14/ 150
  6. 6 Ho HollowServers.… 30
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 67 on average 30/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on Duckys 10x?

Duckys 10x runs a procedural map of size 4,500 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Duckys 10x configured, and what rules apply?

The name says it: gather runs at 10x on Duckys 10x. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Duckys 10x sit?

No region is published by Duckys 10x. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 135.148.134.94:22514.

What Rust version does Duckys 10x currently run?

Rust network protocol 2635 and build 168909 on Linux is what Duckys 10x uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Duckys 10x stay online?

Currently offline, Duckys 10x was last seen 6 hours ago. About 5 hours ago is when it last restarted, based on its uptime. For the last 3 full days, 21 of 72 hours were online, giving 29% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

Is Duckys 10x known for smooth running?

Server fps averaged 107 over the last 48 hours, with 89 as the lowest. The entity count reached 119,588, including buildings, deployables and all other world items. Up to 4,624 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Duckys 10x wipe, and how often?

Duckys 10x's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 23 hours ago.

Where it appears

Which meanings sit behind the tags on Duckys 10x?

These are the tags Duckys 10x makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Duckys 10x appear in?

The Rust Data Lab lists that include Duckys 10x are: 10x Rust servers, counted live and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

Population

Against other Rust servers, where does Duckys 10x place?

Duckys 10x sits at #15,269 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Duckys 10x have at the moment?

The last recorded sighting of Duckys 10x was 6 hours ago, and it is offline now. Over seven days the mean player count is 0.

How to join

What steps get you onto Duckys 10x?

Open the console with F1 in Rust and type client.connect 135.148.134.94:22514. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.