Rust Data LabData lab · live
Live readings Servers11,898 Players102,212 Populated3,932 Fresh wipes · 3h403 Sampled every 5 min

Element card · group Modded · atomic number 15,327, its rank

Not A Server

Online 135.148.134.99:26391 checked 11m ago

solo moddedoxide
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 69%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, and #197 of the solo servers (top 89%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 19:54 UTC17d ago 1 – running 0
Sun 4 Oct, 19:45 UTC24d ago 1 halved by day 2 7 days 0
Thu 1 Oct, 22:30 UTC FW27d ago 1 halved by day 1 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 So SOLO ONLY | FU… 49
    SOLO ONLY | FULL WIPE 29.10 | UA | EU | ПАЛЯНИЦЯ | UKR EU · solo · weekly · 15 on average 49/ 100
  2. 2 倍单 【疾风】5倍|单人|独狼|1… 24
    【疾风】5倍|单人|独狼|10.23新档|新手|快速入门 EA · solo · weekly · 15 on average 24/ 100
  3. 3 Es [LATAM] Estrel… 37
    [LATAM] Estrella Solitaria SOLO ONLY | 26/10 Wipe SA · solo · weekly · 9 on average 37/ 100
  4. 4 Mo [GUA] MODDED 2… 5
    [GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10 EU · solo · weekly · 5 on average 5/ 200
  5. 5 Ru 404 RUST SOLO … 2
    404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · solo · monthly · 5 on average 2/ 400
  6. 6 Ru 404 RUST SOLO … 5
    404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · solo · monthly · 3 on average 5/ 400

Quick answers

from the figures on this page

Map and rules

What map is in play on Not A Server?

Not A Server runs a procedural map of size 3,000 with seed 15; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Not A Server set, and what settings are in force?

Nothing in the name of Not A Server gives a gather rate. Solo play only: teams are not allowed. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Not A Server sit?

There is no region on record for Not A Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 135.148.134.99:26391.

What Rust version does Not A Server currently run?

On Linux, Not A Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Not A Server stay online?

Right now, Not A Server is reachable. About 40 minutes ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Does Not A Server hold a steady performance?

The last 48 hours show an average of 187 server fps and a minimum of 136. The maximum entity count was 46,267, covering buildings, deployables and all else in the world. The highest memory usage was 3,828 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on Not A Server, and at what time?

No next wipe can be predicted on Not A Server: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 17 days 21 hours ago the current world was made.

How does Not A Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.5.

Where it appears

Which meanings sit behind the tags on Not A Server?

gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): Player slots: 4; ts1 (Group limit): No team may exceed 1; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Not A Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Not A Server appear in?

These themed Rust Data Lab lists carry Not A Server: Modded Rust servers, measured and Solo Rust servers: group limit 1. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.

Population

What position does Not A Server hold among Rust servers?

The seven-day player-hours table has Not A Server at #15,327, in the top 69% of ranked servers. In the solo category it ranks #197.

What does the current player count on Not A Server tell you?

Not A Server currently shows 0 players across 4 slots. The past week gives an average of 0 players.

Connection

What is the way to join Not A Server?

You can connect by pressing F1 in Rust and entering client.connect 135.148.134.99:26391, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players Player slots: 4.
ts1
Group limit No team may exceed 1.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.