Rust Data LabData lab · live
Live readings Servers11,621 Players40,134 Populated2,833 Fresh wipes · 3h133 Sampled every 5 min

Element card · group PvE · atomic number 8,400, its rank

Giggleshitter 100x PvE

Offline 135.148.137.168:60407 checked 14h ago

100x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#8,400top 38%
Last wipe2d agomonthly schedule
Next wipe6d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75119:0023:0003:0006:0010:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040019:0023:0003:0006:0010:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 13hThu 5 Nov, 19:00 UTCFW
  2. 34d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 06:02 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Xe XERVALON | 100… 11
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  2. 2 Sl SLAYERS.GG 100… 2
    SLAYERS.GG 100x PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES EU · groups of 10+ · 100x · monthly · 10 on average 2/ 100
  3. 3 Sl [US] SLAYERS.G… 10
    [US] SLAYERS.GG 100x PVE Zombies|Legendary Weapons|Planes|Xp|TP NA · groups of 16+ · 100x · monthly · 10 on average 10/ 100
  4. 4 Ru Rusty Gaming P… 1
    Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks NA · groups of 8+ · 100x · monthly · 2 on average 1/ 50
  5. 5 Fl Flasher's 100x… 0
    Flasher's 100x PVE Server NA · groups of 8+ · 100x · monthly · 2 on average 0/ 100
  6. 6 Go GOM 15x PVE Gr… 30
    GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 15x · monthly · 45 on average 30/ 115

Quick answers

from the figures on this page

Map and rules

What map is in play on Giggleshitter 100x PvE?

A procedural map of size 2,500 with seed 2003685391 runs on Giggleshitter 100x PvE, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Giggleshitter 100x PvE?

Giggleshitter 100x PvE carries a 100x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is Giggleshitter 100x PvE based in?

No region is published by Giggleshitter 100x PvE. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 135.148.137.168:60407.

On what Rust version does Giggleshitter 100x PvE operate?

On Linux, Giggleshitter 100x PvE is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Giggleshitter 100x PvE stay up, and how reliable is its uptime?

Right now Giggleshitter 100x PvE is offline, with its last appearance 14 hours ago. The uptime it reports suggests it restarted roughly 2 hours ago. For the last 3 full days, 26 of 72 hours were online, giving 36% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

Is Giggleshitter 100x PvE known for smooth running?

The last 48 hours show an average of 235 server fps and a minimum of 226. The maximum entity count was 33,299, covering buildings, deployables and all else in the world. Up to 2,243 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on Giggleshitter 100x PvE, and at what time?

Wiping once a month with the force wipe is what Giggleshitter 100x PvE does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 2 days 23 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on Giggleshitter 100x PvE involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on Giggleshitter 100x PvE?

These are the tags Giggleshitter 100x PvE makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Giggleshitter 100x PvE appear in?

These themed Rust Data Lab lists carry Giggleshitter 100x PvE: Rust gather rate: more than 10x, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.

Player counts

What position does Giggleshitter 100x PvE hold among Rust servers?

Giggleshitter 100x PvE sits at #8,400 for seven-day player hours, placing it in the top 38% of ranked servers.

How many players does Giggleshitter 100x PvE have at the moment?

The last recorded sighting of Giggleshitter 100x PvE was 14 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 11:00 UTC, when the average was 1 players.

Connection

What is the way to join Giggleshitter 100x PvE?

Open the console with F1 in Rust and type client.connect 135.148.137.168:60407. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/X3Q9BuXfJ8.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.