Element card · group Modded · atomic number 15,498, its rank
Rust Evolution | US 10x | Max 4
Offline 135.148.15.111:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 02:35 UTC, in 1d 21h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 21hSat 31 Oct, 02:35 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 8d 21hSat 7 Nov, 02:35 UTC
- 15d 21hSat 14 Nov, 02:35 UTC
- 22d 21hSat 21 Nov, 02:35 UTC
- 29d 21hSat 28 Nov, 02:35 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 36d 21hSat 5 Dec, 02:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 02:35 UTC40d ago | 6 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Rust Evolution | US 10x | Max 4?
Rust Evolution | US 10x | Max 4 runs a procedural map of size 2,500 with seed 1; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.
How is Rust Evolution | US 10x | Max 4 configured, and what rules apply?
According to its name, Rust Evolution | US 10x | Max 4 runs 10x gather. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
What region hosts Rust Evolution | US 10x | Max 4?
The name of Rust Evolution | US 10x | Max 4 points to North America, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 135.148.15.111:28015.
On what Rust version does Rust Evolution | US 10x | Max 4 operate?
Rust network protocol 2633 and build 164530 on Linux is what Rust Evolution | US 10x | Max 4 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Rust Evolution | US 10x | Max 4 for staying online?
Currently offline, Rust Evolution | US 10x | Max 4 was last seen 36 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Rust Evolution | US 10x | Max 4 wipe, and how often?
Its tag guides the prediction, since Rust Evolution | US 10x | Max 4's record holds too few wipes to confirm a schedule. On Saturday 31 October at 02:35 UTC the next wipe falls due. The world it is running now dates from 40 days 1 hours ago. Weekly wipes are what its tags advertise.
How does Rust Evolution | US 10x | Max 4 look on the day of a wipe?
Recent wipes on average reached 6 players at their busiest. The latest wipe's peak fell 17 hours after it began.
Where it appears
Which meanings sit behind the tags on Rust Evolution | US 10x | Max 4?
The game's server browser reads the tags Rust Evolution | US 10x | Max 4 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Rust Evolution | US 10x | Max 4 appear in?
You will find Rust Evolution | US 10x | Max 4 on the following Rust Data Lab lists: 10x Rust servers, counted live, Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
Player counts
Against other Rust servers, where does Rust Evolution | US 10x | Max 4 place?
Rust Evolution | US 10x | Max 4 sits at #15,498 for seven-day player hours, placing it in the top 68% of ranked servers.
How full is Rust Evolution | US 10x | Max 4 right now?
Rust Evolution | US 10x | Max 4 is offline at the moment; the last sighting was 36 days 23 hours ago.
Connection
How can you connect to Rust Evolution | US 10x | Max 4?
Open the console with F1 in Rust and type client.connect 135.148.15.111:28015. The Launch Rust button on this page does the same job through Steam.