Element card · group Community · atomic number 15,310, its rank
A Shockbyte Rust Server
Online 135.148.15.155:27599 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural at size 1,500 with seed 50000, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has A Shockbyte Rust Server set, and what settings are in force?
The name of A Shockbyte Rust Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is A Shockbyte Rust Server based in?
Nothing about a region is published by A Shockbyte Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 135.148.15.155:27599.
What Rust version does A Shockbyte Rust Server currently run?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
A Shockbyte Rust Server is live as of now. According to the uptime it reports, the last restart was about 21 hours ago. It was online for 166 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 21 October 2026.
Is A Shockbyte Rust Server known for smooth running?
In the last 48 hours, it averaged 216 server fps, with a low of 5. The entity count reached 8,293, including buildings, deployables and all other world items. The highest memory usage was 2,871 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on A Shockbyte Rust Server?
The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 17 hours ago.
Lists and tags
Which meanings sit behind the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
These themed Rust Data Lab lists carry A Shockbyte Rust Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does A Shockbyte Rust Server place?
A Shockbyte Rust Server sits at #15,310 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
A Shockbyte Rust Server currently shows 0 players across 40 slots. The seven-day average for this server is 0 players.
How to join
What steps get you onto A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 135.148.15.155:27599, or by pressing Launch Rust here, which starts the game through Steam and joins for you.