Rust Data LabData lab · live
Live readings Servers11,878 Players98,796 Populated3,935 Fresh wipes · 3h404 Sampled every 5 min

Element card · group Community · atomic number 14,413, its rank

BoomTown

Offline 135.148.15.201:23494 checked 16d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#14,413top 66%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 01:06 UTC17d ago 3 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 381
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  2. 2 Ru Rustoria.co - … 466
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 466/ 500
  3. 3 Ru Rusty Moose |E… 986
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 986/ 1,000
  4. 4 Ru Rustafied.com … 58
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 58/ 100
  5. 5 Ru Rustoria.co - … 984
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 984/ 1,000
  6. 6 Ru Rustoria.co - … 27
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 27/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on BoomTown?

The map on BoomTown is procedural at size 4,500 with seed 50000, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on BoomTown?

Nothing in the name of BoomTown gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

In what location does BoomTown sit?

Nothing about a region is published by BoomTown. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 135.148.15.201:23494.

What Rust version does BoomTown currently run?

Rust network protocol 2634 and build 167584 on Linux is what BoomTown uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does BoomTown stay up, and how reliable is its uptime?

Currently offline, BoomTown was last seen 16 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 12 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on BoomTown?

Too few wipes are on record for BoomTown to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 15 hours ago the current world was made.

What does a typical wipe day on BoomTown involve?

Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags BoomTown carries?

The game's server browser reads the tags BoomTown publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does BoomTown appear in?

You will find BoomTown on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does BoomTown hold among Rust servers?

The seven-day player-hours table has BoomTown at #14,413, in the top 66% of ranked servers.

What does the current player count on BoomTown tell you?

The last recorded sighting of BoomTown was 16 days 10 hours ago, and it is offline now.

How to join

What is the way to join BoomTown?

Open the console with F1 in Rust and type client.connect 135.148.15.201:23494. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.