Element card · group Community · atomic number 6,583, its rank
Siunattu
Online 135.148.15.62:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:25 UTC6d ago | 2 | – | running | 0 |
| Fri 16 Oct, 22:39 UTC12d ago | 1 | halved by day 1 | 5.8 days | 0 |
| Tue 13 Oct, 19:45 UTC15d ago | 1 | halved by day 1 | 3.1 days | 1 |
| Sun 11 Oct, 22:23 UTC17d ago | 1 | – | 1.9 days | 1 |
| Tue 6 Oct, 01:08 UTC23d ago | 1 | halved by day 2 | 5.9 days | 1 |
| Sun 4 Oct, 02:09 UTC25d ago | 1 | – | 2 days | 1 |
| Thu 1 Oct, 18:54 UTC FW27d ago | 1 | held half | 2.3 days | 1 |
| Tue 29 Sep, 21:48 UTC29d ago | 1 | – | 1.9 days | 0 |
| Mon 28 Sep, 17:43 UTC30d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 04:57 UTC33d ago | 1 | halved by day 2 | 3.5 days | 0 |
| Sun 20 Sep, 22:50 UTC38d ago | 1 | held half | 4.3 days | 0 |
| Thu 17 Sep, 01:42 UTC42d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Tue 15 Sep, 18:34 UTC43d ago | 1 | – | 1.3 days | 1 |
| Sun 13 Sep, 17:02 UTC45d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
147
Rusty Moose |EU Mondays| 147/ 250
-
2
Ru
Rustoria.co - …
116
Rustoria.co - EU East Long 116/ 200
-
3
Ru
Rusty Moose |E…
13
Rusty Moose |EU Main| 13/ 250
-
4
Ru
Rustoria.co - …
21
Rustoria.co - EU Main 21/ 250
-
5
Ru
Rustafied.com …
13
Rustafied.com - EU Friday 13/ 100
-
6
Ru
Rustoria.co - …
30
Rustoria.co - EU East Medium 30/ 200
Quick answers
from the figures on this pageMap and rules
What map is in play on Siunattu?
A procedural map of size 3,100 with seed 123457 runs on Siunattu, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has Siunattu set, and what settings are in force?
Nothing in the name of Siunattu gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
What region hosts Siunattu?
No region is published by Siunattu. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 135.148.15.62:28015.
On what Rust version does Siunattu operate?
Rust network protocol 2635 and build 168909 on Linux is what Siunattu uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Siunattu stay online?
Siunattu is live as of now. According to the uptime it reports, the last restart was about 33 hours ago. It was online for 158 of 168 hours in the last 7 full days, which is 94% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does Siunattu hold a steady performance?
The last 48 hours show an average of 215 server fps and a minimum of 161. The maximum entity count was 50,873, covering buildings, deployables and all else in the world. The highest memory usage was 4,035 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on Siunattu?
No next wipe can be predicted on Siunattu: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 7 hours ago.
What does a typical wipe day on Siunattu involve?
At their busiest, recent wipes averaged 1 players. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Where it appears
How should you read the tags on Siunattu?
gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Siunattu publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Siunattu appear in?
These themed Rust Data Lab lists carry Siunattu: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does Siunattu place?
Player hours over the last week put Siunattu at #6,583, inside the top 30% of ranked servers.
How full is Siunattu right now?
Of 40 slots, 0 are taken on Siunattu right now. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 23:00 UTC, when the average was 1 players.
Getting on
What is the way to join Siunattu?
In Rust, press F1 and enter client.connect 135.148.15.62:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.