Rust Data LabData lab · live
Live readings Servers11,650 Players32,278 Populated2,796 Fresh wipes · 3h79 Sampled every 5 min

Element card · group Community · atomic number 6,583, its rank

Siunattu

Online 135.148.15.62:28015 checked 12m ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,583top 30%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:25 UTC6d ago 2 – running 0
Fri 16 Oct, 22:39 UTC12d ago 1 halved by day 1 5.8 days 0
Tue 13 Oct, 19:45 UTC15d ago 1 halved by day 1 3.1 days 1
Sun 11 Oct, 22:23 UTC17d ago 1 – 1.9 days 1
Tue 6 Oct, 01:08 UTC23d ago 1 halved by day 2 5.9 days 1
Sun 4 Oct, 02:09 UTC25d ago 1 – 2 days 1
Thu 1 Oct, 18:54 UTC FW27d ago 1 held half 2.3 days 1
Tue 29 Sep, 21:48 UTC29d ago 1 – 1.9 days 0
Mon 28 Sep, 17:43 UTC30d ago 1 – 1.2 days 1
Fri 25 Sep, 04:57 UTC33d ago 1 halved by day 2 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 13
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  4. 4 Ru Rustoria.co - … 21
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  5. 5 Ru Rustafied.com … 13
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 13/ 100
  6. 6 Ru Rustoria.co - … 30
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Quick answers

from the figures on this page

Map and rules

What map is in play on Siunattu?

A procedural map of size 3,100 with seed 123457 runs on Siunattu, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Siunattu set, and what settings are in force?

Nothing in the name of Siunattu gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Siunattu?

No region is published by Siunattu. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 135.148.15.62:28015.

On what Rust version does Siunattu operate?

Rust network protocol 2635 and build 168909 on Linux is what Siunattu uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Siunattu stay online?

Siunattu is live as of now. According to the uptime it reports, the last restart was about 33 hours ago. It was online for 158 of 168 hours in the last 7 full days, which is 94% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does Siunattu hold a steady performance?

The last 48 hours show an average of 215 server fps and a minimum of 161. The maximum entity count was 50,873, covering buildings, deployables and all else in the world. The highest memory usage was 4,035 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on Siunattu?

No next wipe can be predicted on Siunattu: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 7 hours ago.

What does a typical wipe day on Siunattu involve?

At their busiest, recent wipes averaged 1 players. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Where it appears

How should you read the tags on Siunattu?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Siunattu publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Siunattu appear in?

These themed Rust Data Lab lists carry Siunattu: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does Siunattu place?

Player hours over the last week put Siunattu at #6,583, inside the top 30% of ranked servers.

How full is Siunattu right now?

Of 40 slots, 0 are taken on Siunattu right now. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 23:00 UTC, when the average was 1 players.

Getting on

What is the way to join Siunattu?

In Rust, press F1 and enter client.connect 135.148.15.62:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.