Rust Data LabData lab · live
Live readings Servers11,817 Players87,514 Populated3,688 Fresh wipes · 3h401 Sampled every 5 min

Element card · group Vanilla · atomic number 10,267, its rank

Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla

Online NA 135.148.172.135:24603 checked 12m ago

biweekly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 2
Rank · atomic number#10,267top 46% · #1284 in NA
Last wipe3d agobiweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap25 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 10d 21hMon 9 Nov, 19:09 UTC
  3. 24d 21hMon 23 Nov, 19:09 UTC
  4. 34d 21hThu 3 Dec, 19:00 UTCFW
  5. 38d 21hMon 7 Dec, 19:09 UTC

The first 48 hours of its last wipes

Mon 26 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:09 UTC3d ago 2 – running 0
Thu 1 Oct, 19:55 UTC FW28d ago 2 halved by day 1 25 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Gr Gringers Solo … 29
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  4. 4 Ru Rustoria.co - … 242
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  5. 5 Re Reddit.com/r/P… 17
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  6. 6 Ru Rustafied.com … 80
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Quick answers

from the figures on this page

Settings and map

What map is in play on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

The map on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla is procedural at size 4,250 with seed 1, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

How is Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla configured, and what rules apply?

Nothing in the name of Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

The NA tag is how Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 135.148.172.135:24603 is the address it uses.

On what Rust version does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla operate?

Rust network protocol 2635 and build 168909 on Linux is what Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla for staying online?

Right now, Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla is reachable. The uptime it reports suggests it restarted roughly 47 minutes ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla known for smooth running?

The last 48 hours show an average of 125 server fps and a minimum of 13. The entity count reached 105,976, including buildings, deployables and all other world items. Up to 3,814 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla wipe, and how often?

The prediction for Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla follows its tag, as too few wipes are on record to confirm the schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 3 days 2 hours ago the current world was made. Wipes every two weeks are what its tags set out.

What does a typical wipe day on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla involve?

Averaged across its recent wipes, the busiest point drew 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Lists and tags

How should you read the tags on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; NA (North America): The server browser files it under North America: that is the tag list Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla appear in?

These themed Rust Data Lab lists carry Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player counts

How does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla compare with other servers in the rankings?

Player hours for the past seven days give Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla #10,267, #1,284 in North America, and a place in the top 46% of ranked servers.

How many players does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla have at the moment?

At the moment Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla has 0 of its 40 slots filled. The week's figures average 0 players and top out at 2.

Connection

What is the way to join Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

Open the console with F1 in Rust and type client.connect 135.148.172.135:24603. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/8Fm6CVYDV.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.