Rust Data LabData lab · live
Live readings Servers11,830 Players85,544 Populated3,690 Fresh wipes · 3h401 Sampled every 5 min

Element card · group Community · atomic number 15,268, its rank

CRUSTY TRAINING

Online 135.148.252.164:24003 checked 9m ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,268top 68%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:48 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 198
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 198/ 250
  2. 2 Ru Rustoria.co - … 270
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 270/ 300
  3. 3 Ru Rusty Moose |E… 723
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 723/ 800
  4. 4 Ru Rustafied.com … 42
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 42/ 100
  5. 5 Ru Rustoria.co - … 804
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 804/ 900
  6. 6 Ru Rustoria.co - … 629
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 629/ 725

Quick answers

from the figures on this page

Map and rules

What map is in play on CRUSTY TRAINING?

A procedural map of size 3,500 with seed 4500 runs on CRUSTY TRAINING, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is CRUSTY TRAINING configured, and what rules apply?

Nothing in the name of CRUSTY TRAINING gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

What region hosts CRUSTY TRAINING?

Nothing about a region is published by CRUSTY TRAINING. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 135.148.252.164:24003.

What Rust version does CRUSTY TRAINING currently run?

On Linux, CRUSTY TRAINING is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is CRUSTY TRAINING for staying online?

At the moment, CRUSTY TRAINING is online. According to the uptime it reports, the last restart was about 2 days ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.

Is CRUSTY TRAINING known for smooth running?

Server fps averaged 190 over the last 48 hours, with 53 as the lowest. Buildings, deployables and everything else in the world added up to as many as 68,856 entities. Up to 3,618 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on CRUSTY TRAINING, and at what time?

Too few wipes are on record for CRUSTY TRAINING to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 1 hours ago.

How does CRUSTY TRAINING look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 47 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on CRUSTY TRAINING?

gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list CRUSTY TRAINING publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does CRUSTY TRAINING come up?

These themed Rust Data Lab lists carry CRUSTY TRAINING: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does CRUSTY TRAINING compare with other servers in the rankings?

The seven-day player-hours table has CRUSTY TRAINING at #15,268, in the top 68% of ranked servers.

How full is CRUSTY TRAINING right now?

At the moment CRUSTY TRAINING has 0 of its 2 slots filled. Over seven days the mean player count is 0.

Connection

What is the way to join CRUSTY TRAINING?

You can connect by pressing F1 in Rust and entering client.connect 135.148.252.164:24003, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players Player slots: 2.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.