Element card · group Community · atomic number 15,268, its rank
CRUSTY TRAINING
Online 135.148.252.164:24003 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 20:48 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
198
Rusty Moose |EU Mondays| 198/ 250
-
2
Ru
Rustoria.co - …
270
Rustoria.co - EU East Long 270/ 300
-
3
Ru
Rusty Moose |E…
723
Rusty Moose |EU Main| 723/ 800
-
4
Ru
Rustafied.com …
42
Rustafied.com - EU Friday 42/ 100
-
5
Ru
Rustoria.co - …
804
Rustoria.co - EU Main 804/ 900
-
6
Ru
Rustoria.co - …
629
Rustoria.co - EU East Medium 629/ 725
Quick answers
from the figures on this pageMap and rules
What map is in play on CRUSTY TRAINING?
A procedural map of size 3,500 with seed 4500 runs on CRUSTY TRAINING, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is CRUSTY TRAINING configured, and what rules apply?
Nothing in the name of CRUSTY TRAINING gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server details
What region hosts CRUSTY TRAINING?
Nothing about a region is published by CRUSTY TRAINING. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 135.148.252.164:24003.
What Rust version does CRUSTY TRAINING currently run?
On Linux, CRUSTY TRAINING is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is CRUSTY TRAINING for staying online?
At the moment, CRUSTY TRAINING is online. According to the uptime it reports, the last restart was about 2 days ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.
Is CRUSTY TRAINING known for smooth running?
Server fps averaged 190 over the last 48 hours, with 53 as the lowest. Buildings, deployables and everything else in the world added up to as many as 68,856 entities. Up to 3,618 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
How often does a wipe happen on CRUSTY TRAINING, and at what time?
Too few wipes are on record for CRUSTY TRAINING to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 1 hours ago.
How does CRUSTY TRAINING look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. 47 hours after the latest wipe, the crowd peaked.
Lists and tags
How should you read the tags on CRUSTY TRAINING?
gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list CRUSTY TRAINING publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does CRUSTY TRAINING come up?
These themed Rust Data Lab lists carry CRUSTY TRAINING: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does CRUSTY TRAINING compare with other servers in the rankings?
The seven-day player-hours table has CRUSTY TRAINING at #15,268, in the top 68% of ranked servers.
How full is CRUSTY TRAINING right now?
At the moment CRUSTY TRAINING has 0 of its 2 slots filled. Over seven days the mean player count is 0.
Connection
What is the way to join CRUSTY TRAINING?
You can connect by pressing F1 in Rust and entering client.connect 135.148.252.164:24003, or by pressing Launch Rust here, which starts the game through Steam and joins for you.