Rust Data LabData lab · live
Live readings Servers11,842 Players88,461 Populated4,024 Fresh wipes · 3h177 Sampled every 5 min

Element card · group Vanilla · atomic number 12,670, its rank

10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep

Online NA 136.175.187.100:28025 checked 9m ago

biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#12,670top 57% · #1388 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 4hThu 29 Oct, 21:43 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 57% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:43 UTC, in 1d 4h. Its biweekly schedule tag · low confidence

usual gap6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 1d 4hThu 29 Oct, 21:43 UTC
  2. 8d 2hThu 5 Nov, 19:00 UTCFW
  3. 15d 4hThu 12 Nov, 21:43 UTC
  4. 29d 4hThu 26 Nov, 21:43 UTC
  5. 36d 2hThu 3 Dec, 19:00 UTCFW
  6. 43d 4hThu 10 Dec, 21:43 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:43 UTC12d ago 1 – running 0
Fri 2 Oct, 21:17 UTC25d ago 3 halved by day 1 13 days 0
Thu 1 Oct, 22:19 UTC FW26d ago 3 – 1 days 0
Fri 25 Sep, 23:04 UTC32d ago 2 halved by day 3 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

A procedural map of size 4,000 with seed 2124223604 runs on 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

Nothing in the name of 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

With its NA tag, 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 136.175.187.100:28025 is the address it uses.

On what Rust version does 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep operate?

On Windows, 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep stay up, and how reliable is its uptime?

Right now, 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep is reachable. About 7 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 25 September 2026.

Does 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep hold a steady performance?

In the last 48 hours, it averaged 112 server fps, with a low of 100. The entity count reached 92,451, including buildings, deployables and all other world items. Up to 2,375 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep, and at what time?

The prediction for 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 29 October at 21:43 UTC the next wipe falls due. 12 days 19 hours ago the current world was made. Wipes every two weeks are what its tags set out.

On 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Lists and tags

Which meanings sit behind the tags on 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

The game's server browser reads the tags 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep come up?

These themed Rust Data Lab lists carry 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep place?

Player hours for the past seven days give 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep #12,670, #1,388 in North America, and a place in the top 57% of ranked servers.

What does the current player count on 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep tell you?

10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep currently shows 0 players across 50 slots. The week's figures average 0 players and top out at 2.

Connection

What steps get you onto 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

You can connect by pressing F1 in Rust and entering client.connect 136.175.187.100:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.