Rust Data LabData lab · live
Live readings Servers11,733 Players61,573 Populated3,391 Fresh wipes · 3h185 Sampled every 5 min

Element card · group Community · atomic number 16,818, its rank

Ian's Rust Server

Offline 136.175.187.101:28015 checked 32d ago

Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak –
Rank · atomic number#16,818top 72%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 16:49 UTC32d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 453
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 453/ 475
  2. 2 Ru Rustoria.co - … 376
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 376/ 375
  3. 3 Ru Rusty Moose |E… 48
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 48/ 250
  4. 4 Ru Rustoria.co - … 32
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 32/ 250
  5. 5 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48/ 100
  6. 6 Ru Rustoria.co - … 149
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 149/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Ian's Rust Server?

Ian's Rust Server runs a procedural map of size 6,000 with seed 259179376; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Ian's Rust Server configured, and what rules apply?

No gather rate appears in the name of Ian's Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is Ian's Rust Server based in?

Nothing about a region is published by Ian's Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 136.175.187.101:28015.

What Rust version does Ian's Rust Server currently run?

Rust network protocol 2633 and build 165217 on Windows is what Ian's Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Ian's Rust Server stay online?

Currently offline, Ian's Rust Server was last seen 32 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 25 September 2026.

Wipes and resets

How often does a wipe happen on Ian's Rust Server, and at what time?

Ian's Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 32 days 15 hours ago the current world was made.

On Ian's Rust Server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on Ian's Rust Server?

The game's server browser reads the tags Ian's Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Player slots: 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Ian's Rust Server appear in?

The Rust Data Lab lists that include Ian's Rust Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Ian's Rust Server compare with other servers in the rankings?

Player hours over the last week put Ian's Rust Server at #16,818, inside the top 72% of ranked servers.

What does the current player count on Ian's Rust Server tell you?

No live signal from Ian's Rust Server right now, which was last seen 32 days 12 hours ago.

Getting on

What steps get you onto Ian's Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 136.175.187.101:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Player slots: 30.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build It runs build 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.