Rust Data LabData lab · live
Live readings Servers11,675 Players48,284 Populated3,207 Fresh wipes · 3h121 Sampled every 5 min

Element card · group PvE · atomic number 15,947, its rank

Manc PVE TEST 10x | Monthly | Custom Vehicles

Offline EU 136.243.156.199:28015 checked 20d ago

10x monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,947top 72% · #2509 in EU
Last wipe25d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

usual gap3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:48 UTC25d ago 1 – running 0
Wed 30 Sep, 20:36 UTC27d ago 1 halved by day 1 2.2 days 0
Sat 26 Sep, 21:45 UTC31d ago 1 halved by day 1 4 days 0
Wed 23 Sep, 22:00 UTC34d ago 2 halved by day 1 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Hq HQM.GG EU 10x … 2
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Quick answers

from the figures on this page

Settings and map

What map is in play on Manc PVE TEST 10x | Monthly | Custom Vehicles?

Manc PVE TEST 10x | Monthly | Custom Vehicles runs a procedural map of size 5,096 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: 1k Procedural.

How is Manc PVE TEST 10x | Monthly | Custom Vehicles configured, and what rules apply?

The name says it: gather runs at 10x on Manc PVE TEST 10x | Monthly | Custom Vehicles. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Manc PVE TEST 10x | Monthly | Custom Vehicles?

The EU tag is how Manc PVE TEST 10x | Monthly | Custom Vehicles lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 136.243.156.199:28015 is the address it uses.

On what Rust version does Manc PVE TEST 10x | Monthly | Custom Vehicles operate?

Rust network protocol 2634 and build 166652 on Linux is what Manc PVE TEST 10x | Monthly | Custom Vehicles uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Manc PVE TEST 10x | Monthly | Custom Vehicles stay online?

Manc PVE TEST 10x | Monthly | Custom Vehicles is not online at the moment; the last sighting was 20 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

When does Manc PVE TEST 10x | Monthly | Custom Vehicles wipe, and how often?

Once a month is all Manc PVE TEST 10x | Monthly | Custom Vehicles wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 25 days ago the current world was made. A monthly wipe schedule is what its tags publish.

On Manc PVE TEST 10x | Monthly | Custom Vehicles, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

What should you understand from the tags Manc PVE TEST 10x | Monthly | Custom Vehicles carries?

These are the tags Manc PVE TEST 10x | Monthly | Custom Vehicles makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Manc PVE TEST 10x | Monthly | Custom Vehicles appear in?

These themed Rust Data Lab lists carry Manc PVE TEST 10x | Monthly | Custom Vehicles: 10x Rust servers, counted live, EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Player numbers

How does Manc PVE TEST 10x | Monthly | Custom Vehicles compare with other servers in the rankings?

Manc PVE TEST 10x | Monthly | Custom Vehicles is #15,947 on seven-day player hours, #2,509 in Europe, and in the top 72% of all ranked servers.

How many players does Manc PVE TEST 10x | Monthly | Custom Vehicles have at the moment?

No live signal from Manc PVE TEST 10x | Monthly | Custom Vehicles right now, which was last seen 20 days 15 hours ago.

Connection

What is the way to join Manc PVE TEST 10x | Monthly | Custom Vehicles?

Open the console with F1 in Rust and type client.connect 136.243.156.199:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,^p,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.