Rust Data LabData lab · live
Live readings Servers11,735 Players53,534 Populated3,365 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Community · atomic number 15,344, its rank

EU | WIPEZERO| NO TEAM LIMIT

Online 136.243.173.254:7161 checked 8m ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:27 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 324
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 324/ 375
  2. 2 Ru Rustoria.co - … 217
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 217/ 250
  3. 3 Ru Rusty Moose |E… 35
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 35/ 250
  4. 4 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 31/ 250
  5. 5 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 57/ 100
  6. 6 Ru Rustoria.co - … 73
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 73/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on EU | WIPEZERO| NO TEAM LIMIT?

A procedural map of size 4,000 with seed 436605065 runs on EU | WIPEZERO| NO TEAM LIMIT, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is EU | WIPEZERO| NO TEAM LIMIT configured, and what rules apply?

Nothing in the name of EU | WIPEZERO| NO TEAM LIMIT gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

Which location is EU | WIPEZERO| NO TEAM LIMIT based in?

Going by its name rather than a tag, EU | WIPEZERO| NO TEAM LIMIT points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 136.243.173.254:7161.

What Rust version does EU | WIPEZERO| NO TEAM LIMIT currently run?

On Linux, EU | WIPEZERO| NO TEAM LIMIT is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does EU | WIPEZERO| NO TEAM LIMIT stay up, and how reliable is its uptime?

EU | WIPEZERO| NO TEAM LIMIT is live as of now. The uptime it reports suggests it restarted roughly 46 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 21 September 2026.

How well does EU | WIPEZERO| NO TEAM LIMIT perform?

The last 48 hours show an average of 180 server fps and a minimum of 118. Buildings, deployables and everything else in the world added up to as many as 94,176 entities. The highest memory usage was 2,600 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does EU | WIPEZERO| NO TEAM LIMIT wipe, and how often?

Too few wipes are on record for EU | WIPEZERO| NO TEAM LIMIT to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 10 hours ago.

What does a typical wipe day on EU | WIPEZERO| NO TEAM LIMIT involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Tags, lists

What should you understand from the tags EU | WIPEZERO| NO TEAM LIMIT carries?

These are the tags EU | WIPEZERO| NO TEAM LIMIT makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does EU | WIPEZERO| NO TEAM LIMIT come up?

These themed Rust Data Lab lists carry EU | WIPEZERO| NO TEAM LIMIT: EU Rust servers, measured and Rust community servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does EU | WIPEZERO| NO TEAM LIMIT place?

The seven-day player-hours table has EU | WIPEZERO| NO TEAM LIMIT at #15,344, in the top 69% of ranked servers.

What does the current player count on EU | WIPEZERO| NO TEAM LIMIT tell you?

At the moment EU | WIPEZERO| NO TEAM LIMIT has 0 of its 100 slots filled. Over seven days the mean player count is 0.

How to join

How can you connect to EU | WIPEZERO| NO TEAM LIMIT?

Open the console with F1 in Rust and type client.connect 136.243.173.254:7161. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.