Rust Data LabData lab · live
Live readings Servers11,739 Players51,557 Populated3,316 Fresh wipes · 3h122 Sampled every 5 min

Element card · group Community · atomic number 15,400, its rank

RustDockerServer

Offline 136.34.197.50:28015 checked 7d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,400top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:07 UTC24d ago 0 – running 0
Wed 16 Sep, 00:23 UTC42d ago 0 – 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 320
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 320/ 375
  2. 2 Ru Rustoria.co - … 203
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 203/ 250
  3. 3 Ru Rusty Moose |E… 35
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 35/ 250
  4. 4 Ru Rustoria.co - … 24
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 24/ 250
  5. 5 Ru Rustafied.com … 52
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 52/ 100
  6. 6 Ru Rustoria.co - … 65
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 65/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on RustDockerServer?

The map on RustDockerServer is procedural at size 4,500 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has RustDockerServer set, and what settings are in force?

No gather rate appears in the name of RustDockerServer. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts RustDockerServer?

There is no region on record for RustDockerServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 136.34.197.50:28015 is the address it uses.

On what Rust version does RustDockerServer operate?

Rust network protocol 2634 and build 167781 on Linux is what RustDockerServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RustDockerServer stay online?

Currently offline, RustDockerServer was last seen 7 days 15 hours ago. It was online for 9 of 168 hours in the last 7 full days, which is 5% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does RustDockerServer wipe, and how often?

The record holds too few of RustDockerServer's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 22 hours ago.

On RustDockerServer, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on RustDockerServer?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list RustDockerServer publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustDockerServer come up?

The Rust Data Lab lists that include RustDockerServer are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does RustDockerServer hold among Rust servers?

Player hours over the last week put RustDockerServer at #15,400, inside the top 69% of ranked servers.

What does the current player count on RustDockerServer tell you?

RustDockerServer is offline at the moment; the last sighting was 7 days 15 hours ago. Over seven days the mean player count is 0.

Connection

What steps get you onto RustDockerServer?

You can connect by pressing F1 in Rust and entering client.connect 136.34.197.50:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.