Rust Data LabData lab · live
Live readings Servers11,750 Players59,433 Populated3,457 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Community · atomic number 15,405, its rank

My Rust server | Powered by AMP

Online 136.37.81.4:28015 checked 8m ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,405top 69%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:47 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 49
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 49/ 250
  4. 4 Ru Rustoria.co - … 262
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  5. 5 Ru Rustoria.co - … 101
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 101/ 200
  6. 6 Ru Rustafied.com … 113
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Quick answers

from the figures on this page

Server setup

What map is in play on My Rust server | Powered by AMP?

Generated by the game, the map on My Rust server | Powered by AMP is procedural.

What rules has My Rust server | Powered by AMP set, and what settings are in force?

Nothing in the name of My Rust server | Powered by AMP gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does My Rust server | Powered by AMP sit?

There is no region on record for My Rust server | Powered by AMP. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 136.37.81.4:28015.

Which Rust version is My Rust server | Powered by AMP on?

On Linux, My Rust server | Powered by AMP is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Rust server | Powered by AMP stay up, and how reliable is its uptime?

At the moment, My Rust server | Powered by AMP is online. It was online for 37 of 168 hours in the last 7 full days, which is 22% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does My Rust server | Powered by AMP wipe, and how often?

My Rust server | Powered by AMP's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 11 hours ago.

What does a typical wipe day on My Rust server | Powered by AMP involve?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags My Rust server | Powered by AMP carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list My Rust server | Powered by AMP publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Rust server | Powered by AMP appear in?

These themed Rust Data Lab lists carry My Rust server | Powered by AMP: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does My Rust server | Powered by AMP hold among Rust servers?

Player hours over the last week put My Rust server | Powered by AMP at #15,405, inside the top 69% of ranked servers.

How full is My Rust server | Powered by AMP right now?

At the moment My Rust server | Powered by AMP has 0 of its 100 slots filled. The past week gives an average of 0 players.

How to join

How can you connect to My Rust server | Powered by AMP?

You can connect by pressing F1 in Rust and entering client.connect 136.37.81.4:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.