Rust Data LabData lab · live
Live readings Servers11,847 Players98,341 Populated3,870 Fresh wipes · 3h535 Sampled every 5 min

Element card · group Community · atomic number 15,966, its rank

DFAM Rust Dev

Offline 136.47.25.184:28017 checked 24d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,966top 71%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 15:15 UTC29d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 259
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 259/ 275
  2. 2 Ru Rustoria.co - … 332
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 332/ 350
  3. 3 Eu eulongtest (pr… 480
    eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average 480/ 8
  4. 4 Ru Rusty Moose |E… 825
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 825/ 1,000
  5. 5 Ru Rustafied.com … 47
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 47/ 100
  6. 6 Ru Rustoria.co - … 900
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 900/ 950

Quick answers

from the figures on this page

Settings and map

What map is in play on DFAM Rust Dev?

A procedural map of size 5,000 with seed 1851427332 runs on DFAM Rust Dev, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is DFAM Rust Dev configured, and what rules apply?

No gather rate appears in the name of DFAM Rust Dev. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

In what location does DFAM Rust Dev sit?

There is no region on record for DFAM Rust Dev. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 136.47.25.184:28017 is the address it uses.

Which Rust version is DFAM Rust Dev on?

On Linux, DFAM Rust Dev is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

Does DFAM Rust Dev stay up, and how reliable is its uptime?

Currently offline, DFAM Rust Dev was last seen 24 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 24 September 2026.

Wipes and resets

When does DFAM Rust Dev wipe, and how often?

Too few wipes are on record for DFAM Rust Dev to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 4 hours ago.

On DFAM Rust Dev, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on DFAM Rust Dev?

These are the tags DFAM Rust Dev makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does DFAM Rust Dev come up?

You will find DFAM Rust Dev on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does DFAM Rust Dev compare with other servers in the rankings?

Player hours over the last week put DFAM Rust Dev at #15,966, inside the top 71% of ranked servers.

How full is DFAM Rust Dev right now?

No live signal from DFAM Rust Dev right now, which was last seen 24 days 3 hours ago.

Connection

What is the way to join DFAM Rust Dev?

You can connect by pressing F1 in Rust and entering client.connect 136.47.25.184:28017, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.