Rust Data LabData lab · live
Live readings Servers11,789 Players63,543 Populated3,532 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Community · atomic number 15,339, its rank

CPan's Staging Test Server

Online 136.53.150.18:27015 checked 12m ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctMon 28 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 00:05 UTC11d ago 0 – running 0
Mon 28 Sep, 22:16 UTC30d ago 0 – 18.1 days 0
Fri 25 Sep, 02:12 UTC33d ago 0 – 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 476
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 476/ 500
  2. 2 Ru Rustoria.co - … 280
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 280/ 300
  3. 3 Ru Rusty Moose |E… 39
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 39/ 250
  4. 4 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 31/ 250
  5. 5 Ru Rustafied.com … 88
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 88/ 100
  6. 6 Ru Rustoria.co - … 111
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 111/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on CPan's Staging Test Server?

The map on CPan's Staging Test Server is procedural, made by the game.

How is CPan's Staging Test Server configured, and what rules apply?

No gather rate appears in the name of CPan's Staging Test Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is CPan's Staging Test Server based in?

There is no region on record for CPan's Staging Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 136.53.150.18:27015.

What Rust version does CPan's Staging Test Server currently run?

On Linux, CPan's Staging Test Server is running Rust network protocol 2635 and build 168330. The protocol must match for you to join; Steam will update your game.

How dependable is CPan's Staging Test Server for staying online?

CPan's Staging Test Server is live as of now. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does CPan's Staging Test Server wipe, and how often?

No next wipe can be predicted on CPan's Staging Test Server: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 11 days 22 hours ago the current world was made.

What does a typical wipe day on CPan's Staging Test Server involve?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on CPan's Staging Test Server?

These are the tags CPan's Staging Test Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168330 (Build): It runs build 168330; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does CPan's Staging Test Server appear in?

The Rust Data Lab lists that include CPan's Staging Test Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does CPan's Staging Test Server place?

The seven-day player-hours table has CPan's Staging Test Server at #15,339, in the top 69% of ranked servers.

What does the current player count on CPan's Staging Test Server tell you?

Of 10 slots, 0 are taken on CPan's Staging Test Server right now. The past week gives an average of 0 players.

How to join

What steps get you onto CPan's Staging Test Server?

Open the console with F1 in Rust and type client.connect 136.53.150.18:27015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168330
Build It runs build 168330.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.