Rust Data LabData lab · live
Live readings Servers11,847 Players83,714 Populated3,952 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Community · atomic number 15,388, its rank

March 2019 local development

Offline 136.59.131.89:28119 checked 2d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,388top 70%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 04:58 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 709
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  2. 2 Ru Rustoria.co - … 55
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 55/ 250
  3. 3 Ru Rusty Moose |E… 101
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 101/ 250
  4. 4 Ru Rustoria.co - … 415
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 415/ 450
  5. 5 Ru Rustoria.co - … 225
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 225/ 250
  6. 6 Ru Rustafied.com … 179
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 179/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on March 2019 local development?

Generated by the game, the map on March 2019 local development is procedural.

What settings and rules apply on March 2019 local development?

Nothing in the name of March 2019 local development gives a gather rate. No group limit is published. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

What region hosts March 2019 local development?

There is no region on record for March 2019 local development. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 136.59.131.89:28119 is the address it uses.

Which Rust version is March 2019 local development on?

On Windows, March 2019 local development is running Rust network protocol 2153. Your game needs to match the protocol to join, and Steam updates it automatically.

Does March 2019 local development stay up, and how reliable is its uptime?

March 2019 local development is not online at the moment; the last sighting was 2 days 15 hours ago. Across 1 full day, 0 of 24 hours were online, a rate of 0%. On 25 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on March 2019 local development, and at what time?

Too few wipes are on record for March 2019 local development to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 15 hours ago.

On March 2019 local development, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on March 2019 local development?

The game's server browser reads the tags March 2019 local development publishes, which are mp1 (Max players): It has 1 slots; v2153 (Protocol): Protocol 2153 is required; join only if your game matches it; haaa3cc80 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; stok (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does March 2019 local development come up?

These themed Rust Data Lab lists carry March 2019 local development: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does March 2019 local development place?

March 2019 local development sits at #15,388 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is March 2019 local development right now?

No live signal from March 2019 local development right now, which was last seen 2 days 15 hours ago. Over seven days the mean player count is 0.

Getting on

How can you connect to March 2019 local development?

In Rust, press F1 and enter client.connect 136.59.131.89:28119. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,v2153,haaa3cc80,stok

Game

mp1
Max players It has 1 slots.
v2153
Protocol Protocol 2153 is required; join only if your game matches it.

Other

haaa3cc80
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.
stok
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.