Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h128 Sampled every 5 min

Element card · group Community · atomic number 13,602, its rank

Pipoka

Offline 138.117.194.48:28015 checked 7d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,602top 61%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep4 Oct10 Oct15 Oct24 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSat 10 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:45 UTC7d ago 1 – running 1
Sat 10 Oct, 17:27 UTC19d ago 1 – 12.2 days 1
Tue 29 Sep, 23:00 UTC30d ago 1 held half 10.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1 Ru Rusty Moose |E… 84
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  2. 2 Ru Rustoria.co - … 115
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 115/ 200
  3. 3 Ru Rusty Moose |E… 397
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 397/ 450
  4. 4 Ru Rustafied.com … 21
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 21/ 100
  5. 5 Ru Rustoria.co - … 476
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 476/ 525
  6. 6 Ru Rustoria.co - … 362
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 362/ 425

Quick answers

from the figures on this page

Settings and map

What map is in play on Pipoka?

Generated by the game, the map on Pipoka is procedural.

What settings and rules apply on Pipoka?

No gather rate appears in the name of Pipoka. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Pipoka sit?

There is no region on record for Pipoka. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 138.117.194.48:28015.

On what Rust version does Pipoka operate?

Rust network protocol 2635 and build 168909 on Windows is what Pipoka uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Pipoka stay up, and how reliable is its uptime?

Currently offline, Pipoka was last seen 7 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipe schedule

What is the wiping pattern on Pipoka?

No next wipe can be predicted on Pipoka: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 3 hours ago the current world was made.

On Pipoka, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Lists and tags

Which meanings sit behind the tags on Pipoka?

These are the tags Pipoka makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Pipoka come up?

You will find Pipoka on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does Pipoka place?

Player hours over the last week put Pipoka at #13,602, inside the top 61% of ranked servers.

What does the current player count on Pipoka tell you?

The last recorded sighting of Pipoka was 7 days 2 hours ago, and it is offline now.

Connection

How can you connect to Pipoka?

Open the console with F1 in Rust and type client.connect 138.117.194.48:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.