Rust Data LabData lab · live
Live readings Servers11,802 Players70,703 Populated3,677 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Community · atomic number 13,821, its rank

My Server Name

Offline 138.124.8.195:28015 checked 15d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#13,821top 64%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep13 Oct15 Oct18 Oct20 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:21 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 510
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 510/ 575
  2. 2 Ru Rustoria.co - … 340
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 340/ 400
  3. 3 Ru Rusty Moose |E… 39
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 39/ 250
  4. 4 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 36/ 250
  5. 5 Ru Rustafied.com … 109
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 109/ 150
  6. 6 Ru Rustoria.co - … 125
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 125/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on My Server Name?

The map on My Server Name is procedural, made by the game.

What settings and rules apply on My Server Name?

Nothing in the name of My Server Name gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

Which location is My Server Name based in?

No region is published by My Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. 138.124.8.195:28015 is the address it uses.

On what Rust version does My Server Name operate?

Rust network protocol 2634 and build 167781 on Windows is what My Server Name uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Server Name for staying online?

My Server Name is not online at the moment; the last sighting was 15 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.

Wipe days

When does My Server Name wipe, and how often?

My Server Name's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 6 hours ago.

What does a typical wipe day on My Server Name involve?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags My Server Name carries?

These are the tags My Server Name makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Server Name appear in?

You will find My Server Name on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does My Server Name place?

My Server Name sits at #13,821 for seven-day player hours, placing it in the top 64% of ranked servers.

What does the current player count on My Server Name tell you?

The last recorded sighting of My Server Name was 15 days 5 hours ago, and it is offline now.

Connection

What steps get you onto My Server Name?

Open the console with F1 in Rust and type client.connect 138.124.8.195:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players It has 500 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.