Element card · group Community · atomic number 15,463, its rank
Test Server
Offline 138.199.34.152:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Test Server?
The map on Test Server is procedural, made by the game.
What settings and rules apply on Test Server?
No gather rate appears in the name of Test Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.
Server facts
Which location is Test Server based in?
There is no region on record for Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 138.199.34.152:28015.
What Rust version does Test Server currently run?
Rust network protocol 2633 and build 162929 on Windows is what Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Test Server stay up, and how reliable is its uptime?
Right now Test Server is offline, with its last appearance 38 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Test Server, and at what time?
Too few wipes are on record for Test Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 55 days 10 hours ago.
Tags, lists
How should you read the tags on Test Server?
These are the tags Test Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test Server come up?
The Rust Data Lab lists that include Test Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Test Server place?
The seven-day player-hours table has Test Server at #15,463, in the top – of ranked servers.
What does the current player count on Test Server tell you?
The last recorded sighting of Test Server was 38 days 7 hours ago, and it is offline now.
Connection
What steps get you onto Test Server?
Open the console with F1 in Rust and type client.connect 138.199.34.152:28015. The Launch Rust button on this page does the same job through Steam.