Rust Data LabData lab · live
Live readings Servers11,767 Players60,429 Populated3,522 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Community · atomic number 15,159, its rank

WindowsGSM - Server #1

Offline 138.59.131.131:28015 checked 37d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,159top 66%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 13:11 UTC37d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 416
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 416/ 500
  2. 2 Ru Rustoria.co - … 277
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 277/ 300
  3. 3 Ru Rusty Moose |E… 42
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 42/ 250
  4. 4 Ru Rustoria.co - … 35
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 35/ 250
  5. 5 Ru Rustafied.com … 75
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 75/ 100
  6. 6 Ru Rustoria.co - … 94
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 94/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on WindowsGSM - Server #1?

A procedural map runs on WindowsGSM - Server #1, generated by the game.

What settings and rules apply on WindowsGSM - Server #1?

The name of WindowsGSM - Server #1 carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

Which location is WindowsGSM - Server #1 based in?

Nothing about a region is published by WindowsGSM - Server #1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 138.59.131.131:28015.

On what Rust version does WindowsGSM - Server #1 operate?

On Windows, WindowsGSM - Server #1 is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.

Does WindowsGSM - Server #1 stay up, and how reliable is its uptime?

WindowsGSM - Server #1 is not online at the moment; the last sighting was 37 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on WindowsGSM - Server #1, and at what time?

WindowsGSM - Server #1's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 37 days 9 hours ago.

On WindowsGSM - Server #1, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on WindowsGSM - Server #1?

These are the tags WindowsGSM - Server #1 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does WindowsGSM - Server #1 appear in?

These themed Rust Data Lab lists carry WindowsGSM - Server #1: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does WindowsGSM - Server #1 hold among Rust servers?

The seven-day player-hours table has WindowsGSM - Server #1 at #15,159, in the top 66% of ranked servers.

What does the current player count on WindowsGSM - Server #1 tell you?

The last recorded sighting of WindowsGSM - Server #1 was 37 days 6 hours ago, and it is offline now.

Getting on

What is the way to join WindowsGSM - Server #1?

In Rust, press F1 and enter client.connect 138.59.131.131:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build Build number: 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.