Rust Data LabData lab · live
Live readings Servers11,702 Players66,491 Populated3,572 Fresh wipes · 3h111 Sampled every 5 min

Element card · group Community · atomic number 16,408, its rank

WindowsGSM - Server #2

Offline 138.59.131.84:28015 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,408top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 657
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 657/ 675
  2. 2 Ru Rustoria.co - … 433
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 433/ 425
  3. 3 Ru Rustoria.co - … 43
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 43/ 250
  4. 4 Ru Rusty Moose |E… 48
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 48/ 250
  5. 5 Ru Rustoria.co - … 183
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 183/ 200
  6. 6 Ru Rustafied.com … 111
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 111/ 125

Quick answers

from the figures on this page

Map and rules

What map is in play on WindowsGSM - Server #2?

Generated by the game, the map on WindowsGSM - Server #2 is procedural.

What rules has WindowsGSM - Server #2 set, and what settings are in force?

Nothing in the name of WindowsGSM - Server #2 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

What region hosts WindowsGSM - Server #2?

There is no region on record for WindowsGSM - Server #2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 138.59.131.84:28015 is the address it uses.

Which Rust version is WindowsGSM - Server #2 on?

Rust network protocol 2633 and build 165217 on Windows is what WindowsGSM - Server #2 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is WindowsGSM - Server #2 for staying online?

Right now WindowsGSM - Server #2 is offline, with its last appearance 26 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipe days

What is the wiping pattern on WindowsGSM - Server #2?

The record holds too few of WindowsGSM - Server #2's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 22 hours ago.

Where it appears

How should you read the tags on WindowsGSM - Server #2?

These are the tags WindowsGSM - Server #2 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does WindowsGSM - Server #2 appear in?

The Rust Data Lab lists that include WindowsGSM - Server #2 are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does WindowsGSM - Server #2 compare with other servers in the rankings?

The seven-day player-hours table has WindowsGSM - Server #2 at #16,408, in the top 69% of ranked servers.

How full is WindowsGSM - Server #2 right now?

The last recorded sighting of WindowsGSM - Server #2 was 26 days 21 hours ago, and it is offline now.

How to join

What is the way to join WindowsGSM - Server #2?

Open the console with F1 in Rust and type client.connect 138.59.131.84:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.