Rust Data LabData lab · live
Live readings Servers11,750 Players60,289 Populated3,494 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Community · atomic number 13,758, its rank

Alpha

Offline 138.74.237.80:28015 checked 20d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,758top 62%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 21:59 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 515
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 515/ 625
  2. 2 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 31/ 250
  3. 3 Ru Rusty Moose |E… 51
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 51/ 250
  4. 4 Ru Rustoria.co - … 265
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 265/ 325
  5. 5 Ru Rustoria.co - … 103
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 103/ 200
  6. 6 Ru Rustafied.com … 119
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 119/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on Alpha?

A procedural map runs on Alpha, generated by the game.

What rules has Alpha set, and what settings are in force?

No gather rate appears in the name of Alpha. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Alpha?

Nothing about a region is published by Alpha. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 138.74.237.80:28015.

On what Rust version does Alpha operate?

Rust network protocol 2634 and build 166652 on Windows is what Alpha uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Alpha for staying online?

Currently offline, Alpha was last seen 20 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Alpha, and at what time?

The record holds too few of Alpha's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 1 hours ago.

What does a typical wipe day on Alpha involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Lists and tags

What should you understand from the tags Alpha carries?

These are the tags Alpha makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Alpha appear in?

You will find Alpha on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Alpha place?

The seven-day player-hours table has Alpha at #13,758, in the top 62% of ranked servers.

How many players does Alpha have at the moment?

No live signal from Alpha right now, which was last seen 20 days 18 hours ago.

How to join

What steps get you onto Alpha?

Open the console with F1 in Rust and type client.connect 138.74.237.80:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players Player slots: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.