Rust Data LabData lab · live
Live readings Servers11,856 Players101,030 Populated3,903 Fresh wipes · 3h542 Sampled every 5 min

Element card · group Community · atomic number 15,426, its rank

My Untitled Rust Server

Offline 139.100.246.85:28015 checked 39d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,426no region published
Last wipe39d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 17:34 UTC39d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What settings and rules apply on My Untitled Rust Server?

No gather rate appears in the name of My Untitled Rust Server. The server publishes no limit on group size. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

Which location is My Untitled Rust Server based in?

There is no region on record for My Untitled Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 139.100.246.85:28015.

Which Rust version is My Untitled Rust Server on?

Rust network protocol 2362 on Windows is what My Untitled Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Untitled Rust Server stay online?

Currently offline, My Untitled Rust Server was last seen 39 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.

Wipes and resets

When does My Untitled Rust Server wipe, and how often?

My Untitled Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 39 days 2 hours ago the current world was made.

On My Untitled Rust Server, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

How should you read the tags on My Untitled Rust Server?

The game's server browser reads the tags My Untitled Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; v2362 (Protocol): Protocol 2362 is required; join only if your game matches it; ptrak (Networking): The network layer is RakNet, standard in the game; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Untitled Rust Server come up?

These themed Rust Data Lab lists carry My Untitled Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all.

Population

What position does My Untitled Rust Server hold among Rust servers?

The seven-day player-hours table has My Untitled Rust Server at #15,426, in the top – of ranked servers.

How many players does My Untitled Rust Server have at the moment?

My Untitled Rust Server is offline at the moment; the last sighting was 39 days 2 hours ago.

Getting on

What steps get you onto My Untitled Rust Server?

In Rust, press F1 and enter client.connect 139.100.246.85:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,v2362,hil2cpp,stok,gmrust

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players Player slots: 500.
v2362
Protocol Protocol 2362 is required; join only if your game matches it.
ptrak
Networking The network layer is RakNet, standard in the game.

Other

hil2cpp
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.