Rust Data LabData lab · live
Live readings Servers11,782 Players67,928 Populated3,558 Fresh wipes · 3h196 Sampled every 5 min

Element card · group Community · atomic number 14,107, its rank

myserver

Offline 139.100.251.27:28015 checked 27d ago

Join the experiment
Atomic mass · players now 1/ 4 25% full Room to join
7-day average0peak –
Rank · atomic number#14,107top 60%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:03 UTC27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 513
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  2. 2 Ru Rustoria.co - … 409
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 409/ 450
  3. 3 Ru Rusty Moose |E… 52
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 52/ 250
  4. 4 Ru Rustoria.co - … 55
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 55/ 250
  5. 5 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 57/ 100
  6. 6 Ru Rustoria.co - … 153
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 153/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on myserver?

Generated by the game, the map on myserver is procedural.

What settings and rules apply on myserver?

No gather rate appears in the name of myserver. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

What region hosts myserver?

Nothing about a region is published by myserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 139.100.251.27:28015.

What Rust version does myserver currently run?

On Windows, myserver is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does myserver stay online?

Currently offline, myserver was last seen 27 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on myserver?

myserver's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 22 hours ago.

How does myserver look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on myserver?

These are the tags myserver makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does myserver come up?

You will find myserver on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does myserver place?

myserver sits at #14,107 for seven-day player hours, placing it in the top 60% of ranked servers.

How many players does myserver have at the moment?

myserver is offline at the moment; the last sighting was 27 days 22 hours ago.

Connection

How can you connect to myserver?

Open the console with F1 in Rust and type client.connect 139.100.251.27:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players It has 4 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build It runs build 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.