Rust Data LabData lab · live
Live readings Servers11,835 Players97,516 Populated3,868 Fresh wipes · 3h532 Sampled every 5 min

Element card · group Community · atomic number 15,843, its rank

A Shockbyte Rust Server

Offline 139.99.142.169:23725 checked 18d ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,843top 72%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 11:27 UTC19d ago 1 – running 0
Sat 3 Oct, 10:13 UTC26d ago 3 – 7.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Eu eulongtest (pr… 480
    eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average 480/ 8
  4. 4 Ru Rusty Moose |E… 815
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  5. 5 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 46/ 100
  6. 6 Ru Rustoria.co - … 892
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Quick answers

from the figures on this page

Map and rules

What map is in play on A Shockbyte Rust Server?

A procedural map of size 2,500 with seed 40310 runs on A Shockbyte Rust Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is A Shockbyte Rust Server configured, and what rules apply?

The name of A Shockbyte Rust Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

Which location is A Shockbyte Rust Server based in?

No region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 139.99.142.169:23725.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is A Shockbyte Rust Server for staying online?

A Shockbyte Rust Server is not online at the moment; the last sighting was 18 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 3 October 2026.

Wipes and resets

What is the wiping pattern on A Shockbyte Rust Server?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days 9 hours ago.

How does A Shockbyte Rust Server look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags A Shockbyte Rust Server carries?

These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?

You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does A Shockbyte Rust Server hold among Rust servers?

A Shockbyte Rust Server sits at #15,843 for seven-day player hours, placing it in the top 72% of ranked servers.

How many players does A Shockbyte Rust Server have at the moment?

The last recorded sighting of A Shockbyte Rust Server was 18 days 11 hours ago, and it is offline now.

Connection

What steps get you onto A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 139.99.142.169:23725. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players Player slots: 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.