Rust Data LabData lab · live
Live readings Servers11,681 Players64,778 Populated3,475 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Community · atomic number 15,317, its rank

GM Test Server

Offline 14.1.187.133:28015 checked 8d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,317top 70%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct16 Oct18 Oct21 Oct23 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:33 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 651
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 651/ 675
  2. 2 Ru Rustoria.co - … 393
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 393/ 425
  3. 3 Ru Rustoria.co - … 42
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 42/ 250
  4. 4 Ru Rusty Moose |E… 50
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 50/ 250
  5. 5 Ru Rustoria.co - … 169
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 169/ 200
  6. 6 Ru Rustafied.com … 97
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 97/ 125

Quick answers

from the figures on this page

Map and rules

What map is in play on GM Test Server?

Generated by the game, the map on GM Test Server is procedural.

How is GM Test Server configured, and what rules apply?

No gather rate appears in the name of GM Test Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

What region hosts GM Test Server?

Nothing about a region is published by GM Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 14.1.187.133:28015.

On what Rust version does GM Test Server operate?

Rust network protocol 2634 and build 167781 on Linux is what GM Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does GM Test Server stay online?

GM Test Server is not online at the moment; the last sighting was 8 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does GM Test Server wipe, and how often?

GM Test Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 9 days 20 hours ago.

What does a typical wipe day on GM Test Server involve?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags GM Test Server carries?

The game's server browser reads the tags GM Test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does GM Test Server appear in?

These themed Rust Data Lab lists carry GM Test Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does GM Test Server compare with other servers in the rankings?

Player hours over the last week put GM Test Server at #15,317, inside the top 70% of ranked servers.

How many players does GM Test Server have at the moment?

GM Test Server is offline at the moment; the last sighting was 8 days 21 hours ago.

Connection

What steps get you onto GM Test Server?

Open the console with F1 in Rust and type client.connect 14.1.187.133:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.