Rust Data LabData lab · live
Live readings Servers11,847 Players98,341 Populated3,870 Fresh wipes · 3h535 Sampled every 5 min

Element card · group Community · atomic number 15,187, its rank

ServerNameC

Offline 14.20.132.17:28015 checked 46d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,187no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 259
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 259/ 275
  2. 2 Ru Rustoria.co - … 332
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 332/ 350
  3. 3 Eu eulongtest (pr… 480
    eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average 480/ 8
  4. 4 Ru Rusty Moose |E… 825
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 825/ 1,000
  5. 5 Ru Rustafied.com … 47
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 47/ 100
  6. 6 Ru Rustoria.co - … 900
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 900/ 950

Quick answers

from the figures on this page

Settings and map

What map is in play on ServerNameC?

Generated by the game, the map on ServerNameC is procedural.

What settings and rules apply on ServerNameC?

Nothing in the name of ServerNameC gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is ServerNameC based in?

Nothing about a region is published by ServerNameC. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 14.20.132.17:28015.

Which Rust version is ServerNameC on?

Rust network protocol 2633 and build 163794 on Windows is what ServerNameC uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does ServerNameC stay up, and how reliable is its uptime?

Currently offline, ServerNameC was last seen 46 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on ServerNameC?

The record holds too few of ServerNameC's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 46 days 4 hours ago the current world was made.

Tags, lists

What should you understand from the tags ServerNameC carries?

The game's server browser reads the tags ServerNameC publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ServerNameC come up?

The Rust Data Lab lists that include ServerNameC are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does ServerNameC hold among Rust servers?

ServerNameC sits at #15,187 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on ServerNameC tell you?

No live signal from ServerNameC right now, which was last seen 46 days 4 hours ago.

Getting on

What is the way to join ServerNameC?

Open the console with F1 in Rust and type client.connect 14.20.132.17:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.