Rust Data LabData lab · live
Live readings Servers11,628 Players37,519 Populated2,946 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Community · atomic number 15,419, its rank

SuperChicken Rust

Online 14.203.94.98:28015 checked 9m ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,419top 69%
Last wipe145d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 300
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 300/ 300
  2. 2 Ru Rustoria.co - … 19
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 19/ 250
  3. 3 Ru Rusty Moose |E… 17
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 17/ 250
  4. 4 Ru Rustoria.co - … 188
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 188/ 200
  5. 5 Ru Rustoria.co - … 99
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 99/ 200
  6. 6 Ru Rustafied.com … 25
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 25/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on SuperChicken Rust?

The map on SuperChicken Rust is procedural at size 5,000 with seed 65133794, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is SuperChicken Rust configured, and what rules apply?

No gather rate appears in the name of SuperChicken Rust. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does SuperChicken Rust sit?

Nothing about a region is published by SuperChicken Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 14.203.94.98:28015.

What Rust version does SuperChicken Rust currently run?

On Linux, SuperChicken Rust is running Rust network protocol 2627 and build 153611. The protocol must match for you to join; Steam will update your game.

How reliably does SuperChicken Rust stay online?

SuperChicken Rust is live as of now. The uptime it reports suggests it restarted roughly 4 days 22 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is SuperChicken Rust known for smooth running?

The last 48 hours show an average of 25 server fps and a minimum of 9. The maximum entity count was 144,294, covering buildings, deployables and all else in the world. Memory use peaked at 5,281 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on SuperChicken Rust, and at what time?

The record holds too few of SuperChicken Rust's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 145 days 2 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on SuperChicken Rust?

These are the tags SuperChicken Rust makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts8 (Group limit): This uses the game's default: 8 per team; v2627 (Protocol): The server runs protocol 2627, so your game needs the same version; cs153611 (Build): The game build is 153611; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does SuperChicken Rust appear in?

These themed Rust Data Lab lists carry SuperChicken Rust: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does SuperChicken Rust hold among Rust servers?

Player hours over the last week put SuperChicken Rust at #15,419, inside the top 69% of ranked servers.

How full is SuperChicken Rust right now?

Of 20 slots, 0 are taken on SuperChicken Rust right now. Over seven days the mean player count is 0.

How to join

What steps get you onto SuperChicken Rust?

Open the console with F1 in Rust and type client.connect 14.203.94.98:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2627,gmrust,cs153611,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players Player slots: 20.
ts8
Group limit This uses the game's default: 8 per team.
v2627
Protocol The server runs protocol 2627, so your game needs the same version.
cs153611
Build The game build is 153611.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.