Element card · group Community
My Oxide Server
Offline 14.56.183.71:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on My Oxide Server?
Generated by the game, the map on My Oxide Server is procedural.
How is My Oxide Server configured, and what rules apply?
The name of My Oxide Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts My Oxide Server?
Nothing about a region is published by My Oxide Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 14.56.183.71:28015.
On what Rust version does My Oxide Server operate?
On Windows, My Oxide Server is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is My Oxide Server for staying online?
Currently offline, My Oxide Server was last seen 45 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does My Oxide Server wipe, and how often?
Too few wipes are on record for My Oxide Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 52 days 19 hours ago the current world was made.
Where it appears
How should you read the tags on My Oxide Server?
These are the tags My Oxide Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does My Oxide Server appear in?
The Rust Data Lab lists that include My Oxide Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How full is My Oxide Server right now?
The last recorded sighting of My Oxide Server was 45 days 3 hours ago, and it is offline now.
How to join
How can you connect to My Oxide Server?
You can connect by pressing F1 in Rust and entering client.connect 14.56.183.71:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.