Rust Data LabData lab · live
Live readings Servers11,763 Players72,839 Populated3,472 Fresh wipes · 3h218 Sampled every 5 min

Element card · group Community · atomic number 15,481, its rank

test

Offline 140.122.178.123:28015 checked 42d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,481no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 140
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 140/ 250
  2. 2 Ru Rustoria.co - … 180
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 180/ 250
  3. 3 Ru Rusty Moose |E… 561
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 561/ 675
  4. 4 Ru Rustafied.com … 29
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 29/ 100
  5. 5 Ru Rustoria.co - … 632
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 632/ 775
  6. 6 Ru Rustoria.co - … 544
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 544/ 625

Quick answers

from the figures on this page

Server setup

What map is in play on test?

A procedural map runs on test, generated by the game.

What settings and rules apply on test?

Nothing in the name of test gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts test?

There is no region on record for test. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 140.122.178.123:28015.

On what Rust version does test operate?

On Windows, test is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

Does test stay up, and how reliable is its uptime?

test is not online at the moment; the last sighting was 42 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on test, and at what time?

Too few wipes are on record for test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 7 hours ago.

Lists and tags

Which meanings sit behind the tags on test?

These are the tags test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does test come up?

These themed Rust Data Lab lists carry test: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does test hold among Rust servers?

test sits at #15,481 for seven-day player hours, placing it in the top – of ranked servers.

How full is test right now?

The last recorded sighting of test was 42 days 10 hours ago, and it is offline now.

Getting on

What steps get you onto test?

Open the console with F1 in Rust and type client.connect 140.122.178.123:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.