Element card · group Modded · atomic number 15,351, its rank
<color=#FF0000>MTL</color> <color=#00FFFF>3x</color>
Online 140.235.72.38:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 18:34 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>?
The map on <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> is procedural, made by the game.
What rules has <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> set, and what settings are in force?
According to its name, <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> runs 3x gather. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
Server details
What region hosts <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>?
There is no region on record for <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 140.235.72.38:28015.
On what Rust version does <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> operate?
On Linux, <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> stay online?
<color=#FF0000>MTL</color> <color=#00FFFF>3x</color> is live as of now. For the last 3 full days, 71 of 72 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 25 October 2026.
Wipes and resets
When does <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> wipe, and how often?
The record holds too few of <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 10 hours ago.
On <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.
Lists and tags
What should you understand from the tags <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> carries?
These are the tags <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> come up?
The Rust Data Lab lists that include <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> are: 3x Rust servers, live and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.
Player counts
What position does <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> hold among Rust servers?
Player hours over the last week put <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> at #15,351, inside the top 69% of ranked servers.
How full is <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> right now?
At the moment <color=#FF0000>MTL</color> <color=#00FFFF>3x</color> has 0 of its 100 slots filled. Over seven days the mean player count is 0.
Connection
What steps get you onto <color=#FF0000>MTL</color> <color=#00FFFF>3x</color>?
Open the console with F1 in Rust and type client.connect 140.235.72.38:28015. The Launch Rust button on this page does the same job through Steam.