Rust Data LabData lab · live
Live readings Servers11,647 Players49,596 Populated3,216 Fresh wipes · 3h107 Sampled every 5 min

Element card · group PvE · atomic number 15,396, its rank

[US] Rust & Ruin | Max 4 | PvPvE | Events |

Online NA 141.11.104.104:28020 checked 13m ago

quad biweekly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,396top 69% · #1541 in NA
Last wipe40d agobiweekly schedule
Next wipe1d 1hThu 29 Oct, 11:09 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 11:09 UTC, in 1d 1h. Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 1d 1hThu 29 Oct, 11:09 UTC
  2. 8d 9hThu 5 Nov, 19:00 UTCFW
  3. 15d 1hThu 12 Nov, 11:09 UTC
  4. 29d 1hThu 26 Nov, 11:09 UTC
  5. 36d 9hThu 3 Dec, 19:00 UTCFW
  6. 43d 1hThu 10 Dec, 11:09 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 11:09 UTC40d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1 Re Reforged Hybri… 4
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  2. 2 Th The Monster De… 4
    The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge NA · quad · 5x · biweekly · 9 on average 4/ 100
  3. 3 Ba BattleZone.gg … 5
    BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab NA · quad · monthly · 4 on average 5/ 50
  4. 4 Go GOBLINGAMING |… 3
    GOBLINGAMING | 5X PVE | NOOB FRIENDLY NA · quad · 5x · biweekly · 4 on average 3/ 40
  5. 5 Ba Bates Legend -… 2
    Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. NA · quad · monthly · 2 on average 2/ 50
  6. 6 Br [US] Brits PvE… 103
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average 103/ 2,000

Quick answers

from the figures on this page

Map and rules

What map is in play on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The map on [US] Rust & Ruin | Max 4 | PvPvE | Events | is procedural at size 3,500 with seed 606376677, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Nothing in the name of [US] Rust & Ruin | Max 4 | PvPvE | Events | gives a gather rate. You get up to 4 players per group (quad). Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

About the server

In what location does [US] Rust & Ruin | Max 4 | PvPvE | Events | sit?

[US] Rust & Ruin | Max 4 | PvPvE | Events | gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 141.11.104.104:28020 is the address it uses.

Which Rust version is [US] Rust & Ruin | Max 4 | PvPvE | Events | on?

On Windows, [US] Rust & Ruin | Max 4 | PvPvE | Events | is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [US] Rust & Ruin | Max 4 | PvPvE | Events | stay online?

At the moment, [US] Rust & Ruin | Max 4 | PvPvE | Events | is online. About 23 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [US] Rust & Ruin | Max 4 | PvPvE | Events | known for smooth running?

In the last 48 hours, it averaged 219 server fps, with a low of 219. Buildings, deployables and everything else in the world added up to as many as 66,813 entities. Up to 2,531 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on [US] Rust & Ruin | Max 4 | PvPvE | Events |, and at what time?

Its tag guides the prediction, since [US] Rust & Ruin | Max 4 | PvPvE | Events |'s record holds too few wipes to confirm a schedule. On Thursday 29 October at 11:09 UTC the next wipe falls due. The world it is running now dates from 40 days 22 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

What does a typical wipe day on [US] Rust & Ruin | Max 4 | PvPvE | Events | involve?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The game's server browser reads the tags [US] Rust & Ruin | Max 4 | PvPvE | Events | publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [US] Rust & Ruin | Max 4 | PvPvE | Events | appear in?

The Rust Data Lab lists that include [US] Rust & Ruin | Max 4 | PvPvE | Events | are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

Player counts

How does [US] Rust & Ruin | Max 4 | PvPvE | Events | compare with other servers in the rankings?

[US] Rust & Ruin | Max 4 | PvPvE | Events | is #15,396 on seven-day player hours, #1,541 in North America, and in the top 69% of all ranked servers. Within quad, its rank is #629.

How many players does [US] Rust & Ruin | Max 4 | PvPvE | Events | have at the moment?

Of 100 slots, 0 are taken on [US] Rust & Ruin | Max 4 | PvPvE | Events | right now. Over seven days the mean player count is 0.

Getting on

How can you connect to [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Open the console with F1 in Rust and type client.connect 141.11.104.104:28020. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs164530,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts4
Group limit The team limit is 4.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.