Element card · group Community · atomic number 13,341, its rank
My Local Server
Offline 141.78.184.175:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on My Local Server?
A procedural map runs on My Local Server, generated by the game.
What rules has My Local Server set, and what settings are in force?
Nothing in the name of My Local Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is off: Valve's VAC.
About the server
What region hosts My Local Server?
No region is published by My Local Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 141.78.184.175:28015.
What Rust version does My Local Server currently run?
On Windows, My Local Server is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
Does My Local Server stay up, and how reliable is its uptime?
Right now My Local Server is offline, with its last appearance 41 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipe schedule
What is the wiping pattern on My Local Server?
The record holds too few of My Local Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days 3 hours ago the current world was made.
Where it appears
What should you understand from the tags My Local Server carries?
The game's server browser reads the tags My Local Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does My Local Server appear in?
The Rust Data Lab lists that include My Local Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does My Local Server hold among Rust servers?
Player hours over the last week put My Local Server at #13,341, inside the top – of ranked servers.
What does the current player count on My Local Server tell you?
No live signal from My Local Server right now, which was last seen 41 days 1 hours ago.
Getting on
What is the way to join My Local Server?
Open the console with F1 in Rust and type client.connect 141.78.184.175:28015. The Launch Rust button on this page does the same job through Steam.