Rust Data LabData lab · live
Live readings Servers11,691 Players50,606 Populated3,291 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Community · atomic number 15,409, its rank

Small Island - No EAC

Online 141.95.41.32:28015 checked 12m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,409top 69%
Last wipe156d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 370
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 370/ 425
  2. 2 Ru Rustoria.co - … 23
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 23/ 250
  3. 3 Ru Rusty Moose |E… 45
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 45/ 250
  4. 4 Ru Rustoria.co - … 170
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 170/ 200
  5. 5 Ru Rustoria.co - … 67
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 67/ 200
  6. 6 Ru Rustafied.com … 71
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 71/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Small Island - No EAC?

A procedural map of size 3,000 with seed 1337 runs on Small Island - No EAC, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Small Island - No EAC configured, and what rules apply?

Nothing in the name of Small Island - No EAC gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is off: Valve's VAC.

About the server

What region hosts Small Island - No EAC?

No region is published by Small Island - No EAC. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 141.95.41.32:28015.

What Rust version does Small Island - No EAC currently run?

Rust network protocol 2625 and build 151634 on Linux is what Small Island - No EAC uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Small Island - No EAC stay up, and how reliable is its uptime?

Small Island - No EAC is live as of now. The uptime it reports suggests it restarted roughly 5 days 6 hours ago. For the last 7 full days, 104 of 168 hours were online, giving 62% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Small Island - No EAC hold a steady performance?

The last 48 hours show an average of 169 server fps and a minimum of 131. Buildings, deployables and everything else in the world added up to as many as 45,771 entities. The highest memory usage was 2,536 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on Small Island - No EAC?

Too few wipes are on record for Small Island - No EAC to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 156 days 19 hours ago.

Tags, lists

What should you understand from the tags Small Island - No EAC carries?

The game's server browser reads the tags Small Island - No EAC publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2625 (Protocol): To join, your game must match protocol 2625; cs151634 (Build): Build number: 151634; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Small Island - No EAC appear in?

These themed Rust Data Lab lists carry Small Island - No EAC: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Small Island - No EAC place?

Small Island - No EAC sits at #15,409 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is Small Island - No EAC right now?

Of 50 slots, 0 are taken on Small Island - No EAC right now. Over seven days the mean player count is 0.

Getting on

What steps get you onto Small Island - No EAC?

You can connect by pressing F1 in Rust and entering client.connect 141.95.41.32:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2625,gmrust,cs151634,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2625
Protocol To join, your game must match protocol 2625.
cs151634
Build Build number: 151634.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.